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We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!
Features:
- Dynamic Deck Building: Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top
- An Ever-changing Spire: Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!
- Powerful Relics to Discover: Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold…
Slay the Spire App Comments & Reviews
Slay the Spire Positive Reviews
Great Game, Just Needs Some AdjustmentsI love this game on PS4 and Switch, and am glad it’s finally on iPhone so I can play it when I’m somewhere and don’t have/can’t play my Switch! The performance of the game runs great on my iPhone 11 Pro, including surprisingly good (low) battery usage. My biggest complaint comes from the optimization for iPhone, or lack thereof. It seems the game is largely a straight port from the other systems, which is great in some respects, but doesn’t work so great in others. Some of the menu items are very small and hard to read and/or tap without tapping the wrong thing accidentally. Also when it comes to looking at and playing cards, it’s hard to make a card be fully visible in order to read what it says. Then I also run into the problem where if you were looking at one card but decide to play a different card, you have to make sure the first card goes fully back into your hand before dragging the card you want to play. There have been many instances where I accidentally played the wrong card, but didn’t realize it until after, because I was touching the correct card. One other minor but important feature that seems to be missing right now is cross-save between iPhone and iPad. I mainly want to play on my phone, but if I were to ever play on my iPad, I’d want the save from my phone to carry over, rather than having to start from scratch on the iPad. Overall, it’s a fantastic game that is well suited for mobile play, and I know I’m going to sink a lot of time into it! But some tweaks to the UI would go a long way, and adding cross-save between iOS devices would be much appreciated..Version: 2.0.9
Amazing game, amazing gameplay, great app portKeeping away from five stars for now since the port has a few kinks to get knocked loose. The game itself is great, highly addicting and superb replay-ability (since it’s impossible to play the same game twice), and the majority (if not all) of the game has been refined to its best state. When the iOS port was announced and subsequently released I was ecstatic, and bought it immediately! However, as it’s meant for smaller screens and played with fingers, the port needs, in my opinion, some QoL changes to help the UI feel more friendly. First, many of the options in both the main menu and in other locations with small text are too small to comfortably use, as misclicks are all too often. Second, as others have said before, the card selection mechanics are a bit wonky ; to elaborate, there are multiple times I select a card to read it’s use, but then wish to play a different card. Due to the selected card hovering around my card-hand area, it makes it difficult to select a new card to play (especially with cards that can be played just by placing them on the field; those have a tendency to be played instead of de-selecting). Besides this slight nuisances and the occasional sound glitch, the game is amazing performance-wise for a full PC-to-iOS port! Must buy!.Version: 2.0.9
FlawlessSlay the Spire is a flawlessly designed and executed game. The only reason it didn’t receive 5 stars is because the developers were limited by the game itself. The genre—roguelike deck-builder—is brilliant and very innovative, but I can’t imagine any game of either of these genres receiving a perfect score. These genres, despite being fun and entertaining, lack the freedom to make a game that deserves a perfect score; one that’s not only fun, but exhibits emotion like Last of Us, tells a beautiful story like Half Life 2, or brings people together in some way like Rainbow Six Siege. The developers created Slay the Spire in the best way that anyone possibly could, they were only limited by their genre. The actual gameplay is fantastic. It’s snappy, self-paced, easy to pick up, very fun and casual, and can become as complex as you want, depending on your skill or effort. It has practically infinite replayability, especially with the inclusion of many modifiers and challenges and fascinating synergies. To consumers: it is worth noting that the cards can sometimes be difficult to accurately select on smaller devices. To avoid frustration or accidentally using the wrong cards, I highly recommend playing just a tiny bit slower to make sure you’re using the right cards..Version: 2.0.11
How do you screw up the controls in a game like this?Edit: upping my review buy one so as to t punish the amazing developers for a subpar port . You do get accustomed to the crappy controls after a while. StS is one of my favorite PC games but playing on iPad is a pita because the card selection controls are so bad. There are countless games where you have to read and select cards and I’ve never once complained about how it was implemented. The first issue is the text is off the screen (which is completely unnecessary on iPad). So you have to tap to bring the card up (usually you just tap hold in games to read a card). But it’s a fine line between whether the game thinks you want to read a card or use it. Sometimes you think you’ve dropped a card and go to play another but play the first card. It’s just janky and sticky. If you read a card that doesn’t require a target and tap to dismiss it, it plays it instead. I’ve played more wrong cards in this game in 5 plays then in every other deck builder combined over my entire life. Fix it for five stars. Also the sound is really tinny and there are some sounds that sound literally like static..Version: 2.2.3
Great game but impossible to beat.Nerf the final boss in the standard mode.. I literally had a deck that was so busted I was winning every elite and regular fight without losing hp. I get to the final boss in act 3 and he is hitting me for 21x3……. Why? You have a max of like 80 by that point and he’s hitting you for 63?! He has 450+ health and you can’t do nearly that much damage because when you play 12 cards your turn ends.. I had 3 potions and he was just under half health when I died.. he hit me for 18x3 on the turn I died.. I didn’t happen to draw 200 weak cards and 400 defense cards to block that ridiculous amount of damage.. so does only 1 build work because I’ve never made it to the final boss at max ho and had none of the other fights be even close only to lose.. why is the final boss that hard? That makes no sense.. why isn’t he the same difficulty as the first two in relation to the rest of the floor? He needs to do half the damage he does to be balanced.. doing 80% of my health in one attack is obscene.. idk why the final boss isn’t balanced at all.. I’ve made it to the boss every time and never once beaten him.. I thought for sure I was winning this one because I was finishing fights without ever taking damage no matter what elite I fought and I still wasn’t even close.. why 21 damage when you’ve been building a deck the whole game and you don’t just have 2 cards total so that you always draw what you need? I only had 21-22 cards and I still had too many to draw the ones I needed when he was hitting me with big attacks.. I just don’t understand why he’s not balanced at all.. it makes no sense.. it’d be a 5 star if just the final boss had any balance whatsoever...Version: 2.2.3
A few bugs, to keep it from perfectSo I love this game, new to the deck building genre, but I heard this one was the best. So I bought it right when I saw it drop. Everything good, except for a few bugs, small, but nonetheless need to be fixed. One is text in my the relics, when you have a relic that has a status the effect of the status stays popped up which will block the definition of the relic sometimes leaving you having to guess how it works or what triggers it, also the touch controls are a bit finicky when trying to read the card from your hand, I have iPhone X, and when you want to read what a card does you have to slide it up just a bit till it sticks up, when sometimes with a skill card is confused with playing it and in turn you play the card you wanted to read. This is bothersome, why not just hold the card to read? Other deck builders have that where you hold card and it magnifies it, this would be better honestly. Those 2 things fixed this Is by far a 5 star game, I wanted to give 5 star in Faith but I want to see if you’ll make changes..Version: 2.0.9
Great game, iOS port needs workI’ve sunk an embarrassing number of hours into the PC version of Slay the Spire, and I was overjoyed when I learned it was coming to iOS. However, there are several annoyances with the iOS version: 1. I can’t listen to music or podcasts while I play. Even with all the sound effects and music turned down to 0, the game kills anything I’m listening to in the background as soon as I launch it. Would it kill the developers to add a mute option in the settings menu so I can listen to something else while I play? 2. The devs implemented some sort of invisible “mouse cursor” for lack of a better word to track user touches. The problem is, whenever a card or enemy appears under the last position of this invisible “cursor,” it appears as selected. This has caused me to accidentally play cards I didn’t intend to several times when trying to deselect a card that happened to be underneath this invisible cursor. 3. Screen real estate feels poorly used on the phone version. Text on cards is almost illegibly tiny. It’s easy to accidentally switch out of the app when trying to select a card, and in many cases, card text is obscured by the app switcher bar at the bottom of the screen..Version: 2.0.11
Tiny bit buggy, but this game is incredible.Had this game originally on Steam, but once I saw it was on iOS, I had to have it. I read in many reviews here that people have had issues with bugs and crashes, but I haven’t noticed anything that’s even close to a deal breaker. Sometimes the game won’t boot if my phone is on Low Power mode, but all I have to do is turn off Low Power mode to get it to work. Once the game is running I can turn it right back on, too, and it runs wonderfully. It definitely feels like they’re using a virtual mouse cursor for this port, so moves can be a bit fidgety. But even so, as long as you’re deliberate with how you touch the screen, you shouldn’t run into many issues with that at all. It’s only bothered me once or twice, and I’ve put many, many hours into this game. At the end of the day, I don’t think I’ll ever go back to the Steam version, because this game is just so much better when it’s totally portable. I can just pick up and play anytime, anywhere, and I’m even more hopelessly addicted to it now than ever before!.Version: 2.0.11
Ignore bad reviewsThis is the greatest game of all time. The more you play it the more depth it has. There are streamers who have played this for tens of thousands of hours and are still improving and learning on every run. The port to mobile may not be perfect but this is an indie game that wasn’t designed for mobile. I’ve done a full run through of all achievements and highest ascension on all characters 2 times on pc and once on phone and the phone experience is just as good once you learn the game. This is a game for someone who wants something offline that they can go back to over and over again. I imagine that I’ll play Slay the Spire on and off for the rest of my life. Just get the game and keep trying. It takes some time to see it but it is so perfectly balanced and challenging. Once you can make it to the highest difficulty you see that the design is absolutely perfect being extremely difficult yet always fair and the choices you make always matter..Version: 2.2.3
Same great game just needs a tweakI absolutely love Slay The Spire and currently have it downloaded on my phone, Xbox, and PC (a bit overkill I know, but I love it). The only thing keeping me from giving 5 stars is the fact that there is no function that allows you to “focus” on your hand. If the devs could add a feature that pulls your hand up and possibly zoomed in enough to easily read the text on the cards this version would be perfect! For an example of the feature I mentioned, take a look at another game called Pirates Outlaws. That game clearly takes inspiration from STS, however it’s clear that PO was developed for mobile and is accommodating of a smaller screen and understands that players are using their fingers (which can obscure the cards in your hand) to make selections. Overall, all this version is missing are minor fixes to how a player’s hand is interacted with and maybe even zooming in the battles for easier viewing on mobile. I hope the devs see this because I absolutely love the game and just wish it was a little more accessible on mobile..Version: 2.0.11
What an amazing game!!!I have played this game SO MUCH that I have basically memorized how each enemy, random event, relic, and card works, and yet I still like it because of how random it can be, sometimes there are a huge line of events straight to the boss, sometimes there’s a cluster of elites, but despite this, I don’t often get bored, I know there are people who think this game should just be forgotten and just let to collect dust, but they haven’t seen the Diamond under the coal, this game is absolutely amazing! I first learned about this from a ytbr who plays rouge-likes/lites, puzzle, and strategy games and when I saw this on the App Store, I was thrilled to know that there a companies that partners with companies that only make games compatible for pc and port them to mobile, I like how companies like you try to keep the game as close to the og as possible while also making it comfortable to use on mobile, thank you so much for doing this and I hope you continue to do this..Version: 2.2.3
Great!!! So glad it’s on Mobile definitely worth $10I buy games for mobile on a regular basis. I also end up deleting them and they just stay in my purchase history. This game will forever stay on my phone. Plays good on my iPhone 11. I have heard reviews saying stuff about bugs. I haven’t ran across any yet. I’m running the latest iOS on my device. I have never played the game until it was released on iPhone. I am so so happy to have bought it. My favorite game to date. Well worth the money I would have paid $20 for it. Maybe we see some dlc content or even one year a slay the spire 2 with new card maybe some added characters in future. The game has tons of replay value as well. Thanks for the mobile release I hope the money helps the developers company make a part 2 one year and it releases the same time as a console version. I will buy it for my PS4 pro if it’s available. Thank you developers a fun beautiful work of gaming art that I hope last a lifetime..Version: 2.0.9
Almost ThereThis game is one of the best out there for its style and mechanics. I cannot recommend it enough to anyone who is into deck builder/roguelite games! That being said, this iOS port feels like some lazy shortcuts were made to quickly get it onto the App Store. Primarily, the way the controls were converted from a mouse cursor to a touchscreen was not done well. The app port seems to handle this with an invisible cursor that misinterprets touching and dragging with the clicking and hovering of a mouse, wherever your finger last touched the screen. This ends up with cards being accidentally played, highlighting status effects and cards when you don’t want to, and selecting things that are not intended. It is normally frustrating if in this game if you play cards in the wrong order and make a miscalculation, but it is infuriating when it isn’t even your intention due to bad controls. The only other issue that seems worthy of noting would be wasted screen real estate. Again, as a direct port, trying to fit an exact copy of the screen from the PC version means everything is tiny and you’ve got to get used to being precise with your finger. This point can be overlooked though, since the game is just so darn fun! If the invisible cursor issue gets fixed, this is easily a 5/5 game to carry around with you at all times!.Version: 2.0.11
Almost Perfect - Bad Reviews are OverblownDo NOT listen to reviews saying that this port is bad. If you are a fan of StS on PC you will not be disappointed by the iPad version. Not perfect, but not even close to as bad as many reviews are making it out to be. I avoided buying this for months because of the numerous bad reviews saying that the iOS port was shoddy and full of issues. Maybe the game was bad early on but it’s fantastic right now. 20hr in and I am pleasantly surprised at how good the game feels. Yes, sometimes you may accidentally play a card without meaning to, but I’ve only done it when my had was full or when I was moving too quickly. I can see it being a bit tricky on phone but it’s still been fine for me. If you’re playing on an iPad you won’t have any issues. Anyways, this is the best $10 you can spend on the mobile card game genre. Look no further..Version: 2.2.3
Mobile version could be betterLet me preface this with saying I ADORE this game on PC/Steam. I have put hundreds of hours into it and plan to put hundreds more. It was a no brainer for me to purchase it again on iOS when it came out, and I was excited when it was announced because I can’t imagine a better game to play on the go than this masterpiece. I could go on and on about how much I like the game, but this review only gets 3 stars for the app/iOS version itself. I’ll keep it brief: The mobile version as of the writing of this review is rather ‘laggy’, for a game that doesn’t seem terribly graphically demanding. Especially for an iPhone X. More egregious to me though is the lack of iCloud saves, which means I cannot continue my progress on the iOS version between my iPad and the iPhone. I was more than fine with starting over on the iOS version even though I had so much progress on PC, but not being able to continue my progress between the iPhone and iPad versions? That’s a little bothersome, especially when so many other games seem to do so without issue. The interface on the iPhone screen also just feels less than perfect. It’s not bad, but there are some instances where I end up playing things I didn’t want to play due to the touch controls. Would love to see the iCloud saves added to this game, the other grievances are not huge deals but are worth noting. If those things were all fixed it’d be easy to give this a 5/5 rating, because the game itself is so amazing..Version: 2.0.10
Amazing (Syncing data……………) game!I’ve played this game on PC and other platforms. It’s honestly one of my favorite games and it has endless replayability! If you enjoy deck builders and roguelikes you’ll definitely love this. However, the latest updates alongside the Apple Arcade version introduced a buggy syncing feature that often prevents the game from loading. Although the annoyance is minor at first, it will most definitely start to get worse and eventually irritate the heck outta you. It sometimes even wipes your latest data… (goodbye forever, perfect claw run.) I cannot completely recommend this version of the game in its current state. Definitely check out the PC version though - and the Downfall mod that lets you play as the enemies! It adds layers to this already complex game. If you still want to give this game a try, I’m sure you’ll still love it! MegaCrit is an excellent developer, but Humble Bundle is a low-tier mobile port publisher and these latest updates are the proof..Version: 2.2.5
Fantastic game, but the port need workSlay The Spire is a great game but I kind of regret buying it on iOS. Having it on the go with devices I almost always have with me is great, but there’s just too many issues with actually playing the game on a touchscreen for me to actually want to do so. For starters, it is basically impossible to examine a card in your hand, at least as far as I can tell. But even more maddening is the hair pulling insanity of trying to select a specific card among a full hand. It’s super difficult regardless of screen size. But the real nightmare is trying to deselect a card, with no real easy way to do so. I often play cards I totally didn’t mean to when I’m trying to deselect the card. It really drags the game down. The cherry on top is that there’s no cloud saves, so even though I have both an iPad and iPhone, I can’t carry progress between the two. (This is also an issue with the game on Windows and Xbox. No save syncing there either despite me playing the Game Pass version on both.).Version: 2.0.10
Well designed deck builder gameDiscovered this gem on Xbox gamepass. Happily paid the $10 to be able to play this on the go. Fun, engaging and deep gameplay with lots of replay value. So on to the shortcomings that I hope will be remedied. The most glaring is the game's pausing whatever I happen to be listening to in favor of its own audio. No mobile game should get in the way of the user's audio and many don't. This one does. This can be overcome by unpausing what you were listening to through the control center. This leads to the second issue. If I minimize the game to interact with another app, the game's audio naturally takes over again when I come back to it. If I'm in the middle of a battle, the game audio reintroduces itself with an unnecessarily loud sound effect. On headphones it's an unpleasant experience. God forbid you had been listening to music at a anything more than mid volume. The last issue is why no cloud save? As much as I like the game,I have no interest in unlocking everything on a per device basis. It would be even nicer to start a game on one my phone and continue the same game on my iPad. Oh and the touch controls could be tweaked some. An option to confirm taps for example. Sometimes pop up windows explaining card effects overlapping parts of the card. Overall, well done on the game. It's something to be proud of..Version: 2.0.11
Slay the Spire on mobile baby!I’d already played this game to death on console so I was really excited to find out that it was on mobile as well. However, after reading some reviews and posts, I heard that the game had issues with crashing and bad UI, which was concerning enough to make me put off buying it for a while... ...But after getting around to it and playing for 10 hours or so I can safely say that this game runs and plays great! The interface isn’t perfect, so you might have to spend some time making sure you’re selecting the right card, but it’s totally workable. There’s also a setting that helps you to not accidentally click things if you think you might need it. As for the game itself, it’s extremely fun with a bunch of different strategies and possibilities. $10 is totally worth it, must buy!.Version: 2.0.11
A true gemSo I never really got into games like these. However, this has quite joy become my favorite game. Hop on and play a few floors if you have a few minutes to spare, or spend 4 hours trying to pass an ascension. The game does get hard, but it’s not the “I hate this game, why can’t I beat it” kind of hard. No pay to win, very well balanced. It can be annoying to spend a while run building a specific deck just to have the last boss be a counter to it. All in all, if you’re into card deck building games, I have a feeling this is a game for you. (Also NO ADS AND NO PAY TO WIN). Shoutout to the developers. Edit: I read some reviews about the interface and controls not being good. Maybe it’s because I’m new to these games, or maybe they updated it, but I find them to be fairly nice. Maybe a 7.5/10 for interface..Version: 2.2.3
Minor GrievancesFirst things first, this game is amazing. Easily one of my favorite cards games (spent quite a bit of time playing on steam) and probably one of, if not the best, card games on iOS. This is probably also one of the best ports to mobile you can possibly find. It's basically a 1:1 recreation of the game, just smaller. However, there are some minor problems as a result of how faithful that recreation is. First one is that there is a clicky sound for certain buttons (menu, etc). It's really scratchy and irritating but that can be mitigated slightly by lowering effects volume. Second issue is that it's kinda of hard to switch cards. On Steam this is no issue, since the mouse has more fine controls and the screen is bigger, but on mobile the hit boxes are way smaller. It's questionable as to why this is an issue, since there's so much real estate on the bottom of the screen..Version: 2.0.9
A great game but the port needs a bit of workI original found this game on PC when it was featured on Xbox Gamepass. It’s a great strategy deck building game. I’m not usually a fan of deck building games in general but the way this game handles deck management works for me and it makes every run unique. There is a ton of replay value. I have two issues that force me to knock this one star 1). There really is now optimization of quality of life improvement put in for the iPhone screen. The text can be small at times and there isn’t an easy way to preview card in your hand(to see what they do) without the chance of accidentally playing one. Also your hand sits on the screen right where the pull up bar is for IOS which leads to accidental playing a card when you want to close the game to do something else or accidentally closing the game window when you mean to play a card. It would be nice to see some improvement on the interface to help with this. 2). This is one of those games where even if you shut the sound off(turn the game volume to zero), it still tells the IOS that it has audio media playing. That means you can’t listen to a podcast or music on a different app while playing. Would be nice if it didn’t do that..Version: 2.0.11
I don’t get the hateIt’s a fantastic game and i’ve put in already 20 hours in between 2 weeks, fun, easy to pick up but hard to put down. My girlfriend hates it when i play but it’s because it’s an incredibly thought provoking game. It’s infinite possibilities of synergies with different cards is fantastic. From doing a strength run with the ironclad to pain cards or shivs and poison with the silent to burning cards to get that one card you need to pull off the combo of a lifetime. It has all the aspects of a deck building card game and the portability of a mobile game that makes this such a fun and worth while game for me. UI is a lil funky yes but honestly have playing for a bit i hardly notice/care that it’s weird. all in all 10/10. This is the first time i played the game on mobile so no experience on PC and i play on iphone XS..Version: 2.0.11
Almost excellentMost of this game is very well crafted and enjoyable, with a sensible difficulty curve and deep mechanics that are satisfying to learn. My only problem is with [SPOILER] the true final boss. I've built all kinds of decks, with every character, using many different core strategies, that absolutely destroy everything before Act 4, and even the Act 4 Elite, then simply fall on their face when confronted with the Heart. If you give me a final boss, I should expect to be able to best it at least once in what is now over 200 attempts. No matter how much you repeat "git gud," the reality is that an enjoyable final challenge is the peak of a long mountain of difficulty that is new and interesting the whole way through, NOT a brick wall of impossibility that dwarfs the rest of the game's learning curve..Version: 2.2.4
Really great game, but port needs some improvementsI had not played this game before the iOS port, and I’m having a blast. Not normally a roguelike fan but it’s easy to keep convincing myself to do just one more run. Top tier deck builder. Mostly this runs very smoothly, but there are two fairly frustrating issues I keep running into: -Being able to view cards before playing them. You tap them and they pop up, but not all the way sometimes. Also sometimes you try to tap away and it’s hard to do so or to select a different card. And sometimes when a new menu pops up a card is already selected. -Menu inconsistency. The text size is a little small but I can live with it as it’s on a phone. What is more jarring is when text spills off the menu and I can’t fully read it. Could be mitigated with a scrolling feature! Additionally, sometimes pop ups about features of a card or potion or relic pop up *over the top of* the actual description of the card or potion. For example, if I get an item that interacts with cursed relics, I might get a pop up over top of that telling me about curses, and there’s no visible way to close that. If these issues were fixed it would be a perfect game!.Version: 2.0.9
Same wonderful StS, just needs optimization for this platformThis is without a doubt a five star game. Fun and creative with endless replay value. Hundreds of hours in the steam version has proven that. The port to iOS has drawbacks, however. Cloud sync is important, so I hope that is added soon. Card selection while playing feels imprecise. The cards don’t snap back to position making it difficult to change cards. Hopefully these issues are addressed soon. Edit: after spending more time with the game this past week, I cannot give this version as it stands more than 3 stars. Once again, the game is beautiful and fun, but this iOS port is not where it should be. The controls as they are with card selection are simply frustrating and limit the time I want to spend with the game. Sadly, the screen real estate is not optimized; card text is off screen when in hand so you have to tap on a card to read it, but combined with very “sticky” controls when choosing cards, half the time is registered as an attempt to play it. The new patch did fix crashes for me, so that was amended in the original review. I’m eagerly waiting for fixes to bring this up to 5 stars as it deserves. Thank you for your work devs! Edit: after the latest update, the game crashes on startup on my iPad mini 4.Version: 2.0.11
Difficult to play this excellent game on the iPhoneI enjoy Slay the Spire on my laptop and it seems a perfect fit for a mobile game. Card-based games usually work well because the screen is the appropriate size. Reading earlier reviews I saw this wasn’t a perfect port but I figured I’d adapt. The first problem is you can’t import progress from other platforms. That didn’t seem terrible because I figured I’d enjoy starting over. The the first time I unlocked cards it was exciting to learn the systems. The second time feels like doing chores in order to earn the full experience. Second the app doesn’t allow other sources of sound to play. So no audio books or podcasts. And you better love the music or play in silence. Not many games do this and most earn the privilege by integrating sound with gameplay. Super Hexagon is a fine example. Turns out this is a huge annoyance for me. The controls aren’t quite as terrible for me as it seems they are for other reviewers. But it’s often hard to read the cards. There seems to be no way to zoom in so they fill the screen. This is criminal since the cards are the star of the game. Again I figured I’d be fine since I’ve already played so much. But I forget some details on a card and can only read a line or so. For whatever reason cards on either side of my hand tend to be cut off. I can only read them by dragging them up and then my finger obscures the text. While there is a bigger text option, it’s not big enough. I have a new iPhone SE. I’m guessing I need a small iPad to be comfortable. It just feels like an unfinished port. Everything works but it needs to be scaled for a phone. Hopefully that will happen eventually but until then I don’t think it’ll get much playing time from me..Version: 2.0.11
Flawed but decentSlay the Spire is amazing and the best single player card game IMO but….. this game is a somewhat sloppy port. For the price of this game compared to other mobile games I don’t think it’s unreasonable to want the same experience as the original PC version. As others have pointed out some of the buttons are too small or card selection can be wonky and unpredictable at times by selecting the wrong card to play. Also Im lucky I know the game pretty well because the most glaring issue I have is that you cannot view card upgrades during card rewards or shops which makes no sense at all for newer players and is just annoying to the rest of us who are used to it. Also why isn’t there a dedicated minimize button or something? Trying to minimize this game is overly difficult on IPhone 12 at least..Version: 2.0.11
Almost AmazingLong story short: almost everything about this game is great but it has a big flaw. The cards in your hand are so incredibly difficult to use, read, and a manage. I’ve lost count of the number of times when I accidentally play a card I was just trying to read or deselect. On top of that, the cards are where the iPhone swipe to close bar is. So if I ever want to minimize the app it almost always results in me playing a card. Solution: get rid of the floating cards crammed near the middle bottom of the screen. Spread them out so they’re easier to read and select. They could also make a specific spot you need to drag a card to in order to play it. That way it would allow you to read the cards, minimize the app with no down side, and only play cards you intended to..Version: 2.2.3
Phenomenal game, bad portI have around 500 hours in slay the spire on steam. it’s my go to time wasting game, between meetings or phone calls i can squeeze a few minutes in during the day, so i was ELATED to see it come to mobile. unfortunately, the gameplay didn’t hold up. the UI, which is clean and well designed on pc, is just too cluttered on mobile. the cards don’t display entirely unless you tap them in a very specific way, and when you’re running a 40-50 card deck that can get annoying. tiny changes like font size would make this my absolute favorite mobile game ever made. one small request - please please please add a vertical mode for people who like to play with one hand (or hide the fact that they’re playing a game at work by holding their phone like a normal person).Version: 2.0.11
I awesome game, needs some tweaks.This is hands down my favorite game. I have about 300 hours into it in Steam. It is absolutely worth it, and is super fun! I have not noticed the slowness some people complain about (to be fair, I did disable particles right off the bat.) Honestly, it runs great on my IPhone 8. The phone doesn’t even heat up, and it drains very little battery. However, I do agree that there NEEDS to be some zoom functionality. There is plenty of room for it, and it is honestly hard to read often times. (Especially if I was a new player and didn’t already know what most cards did.) Amazing game! I’m rating 5/5 because honestly despite the issues I’ve been so hyped, and it runs like a dream. No power drain, no phone heating up. It’s awesome..Version: 2.0.9
Thousands of hoursI've played Slay the Spire for thousands of hours. It is by far, the most memorable game for me in the past decade. It scratches every deck building itch that I have, with the added bonus of roguelike mechanics, unlockable difficulties and cards, and a timeless soundtrack. Each game is easily digestible in about an hour, and can be paused and resumed at any time. So if you're like me, and have less and less time to commit to video games, this is perfect. The game is also complete, whole, and not going to try to sell you on skips, or other pay to progress content. This ten dollar purchase will unapologetically deliver thousands of dollars worth of entertainment. Please buy this game. You will not regret it..Version: 2.6.0
Game crashes Day 2It could have been an easy 5/5 for me. I love StS PC and was looking forward to the iPhone version. Despite the negative reviews about UI and crashes, I still paid $10 (at least it’s cheaper than PC). Day 1 was great. UI indeed needs improvement but I believe the publisher will resolve it sooner rather than later. Day 2, however, was when I tried to launch the app and it just got stuck on the loading screen for 5 secs then crashed. I read the most recent reviews and realize I’m not the only one. Very disappointed. What a great game and what a premature release. The PC game has accumulated enough goodwill for me so I can put up with this. Can’t imagine how someone without that goodwill will feel about paying for $10 and getting treated like this. Sad..Version: 2.0.11
The Slay The Spire You Love, But Slightly WorseSlay the Spire makes it’s arrival on the App Store, and it’s fairly unchanged from the PC version. Learning the intricacies of the characters and comboing enemies into oblivion makes for one of the best roguelike experiences available anywhere. But the iOS version is hampered by a lack of precision afforded to consoles or computers. Even on the iPad, once your hand starts to grow beyond the standard card limit, it becomes almost impossible to select specific cards or check their effects (the game cuts off the bottom half of the cards in all versions). I can’t deny the thrill of climbing the Spire and adjusting my deck building strategies according to the relics, routes, cards, and more that I encounter. The $10 is also the cheapest price for Slay the Spire between its myriad installments. But that fun and the cost come at a price you may not enjoy paying..Version: 2.0.9
Awesome, but *NO BACKUP WHATSOEVER*!This game is beyond amazing, and this port to iOS is great on an iPad. I have no complaints about those facts. However, there's NO iCloud backup or ANY other mechanism to preserve your progress beyond whole-device backup/restore, much less across devices! This is *unacceptable* in a game meant to be played for hundreds of hours, unlocking more content as you play. This isn't some casual game where if you have to start over, that's only a few hours wasted. Far from it. This should 100% have iCloud sync to allow play of the same progressed game across devices and the preservation of your progress if you have to reinstall the game, and the gripe should be about the lack of sync of your iOS progress with your PC, switch, etc. Five stars, slam dunk, once backup is added. Buyer beware!.Version: 2.0.11
Great game, app needs a bit of work.First off, this game is amazing. If you haven’t already I highly recommend picking this game up on your system of choice (pc, switch, etc.). Even for iOS this game is great, but does need a bit of work. I’m using an iPad Pro and the game feels laggy or a bit choppy most of the time. Seeing as how it’s a strategic card game with 0 need for reactions or quick anything I don’t see this is an issue, more of a slight annoyance. The much bigger issue is with reliability. I find it very difficult to play the card that I want when my hand starts getting larger (noticeably difficult to even select the right card with a hand size of 8+). Even with the issues this version has, StS is easily the best duck building game in the genre, across any platform, and is well worth the 10bucks for iOS. Hopefully there’s a performance fix/update and some changes to make card selection more reliable. Oh yea, one thing I forgot to mention. As with many apps, the sound for this game doesn’t currently work on iPad unless you’re using headphones, just fyi..Version: 2.0.9
Best card game ever that’s unbalancedIf you are j to card games or rouge lites then this is your ticket to greatness. Sadly the game doesn’t get very balanced when you get into the ladder part of the game. It’s all luck and I hate that fact. When I get to the final boss I just feel every time I need to just get lucky instead of precisely calculating how I build my deck. It’s stupid but you really won’t see this until you are throwing out a bunch of cards per turn and the enemy is doing stupid amounts of damage every turn. This is what you want for sure is that Intensity but I swear it doesn’t matter how I build my deck I just need to get lucky with what they give me and for that I don’t think it’s a perfect game. Almost though..Version: 2.2.3
Amazing game, port needs workFirst, game is brilliant. It defined the genre. Definitely worth the money. Still fun despite problem below. That said, the controls are poor. Dragging sometimes selects mid-drag. It’s hard to click the cards you want in large hands. It’s easy to accidentally play those misclicked cards while you’re trying to fix it. It’s easy to accidentally select options while you’re trying to view what they do. In a game all about smart decisions, poor selection controls are a problem. It should be my fault I lose, not the interface. I’m glad it’s finally out, but these issues need to be fixed. It’s a bad look for Humble and for the developer, who deserve better..Version: 2.0.9
“No Particles” = PARTICLES = BATTERY KILLER = PLEASE FIX!!!I heard someone mention this as the inspiration for Dream Quest. While that game is an incredible little microcosm, this is the freakin’ galaxy. You could easily spend years just playing the additional options. I’m 50, my hands are a mite pudgier (I’m average not rail skinny now) and I can see some of the interface issues. My only requests are: 1. Let cards that are let go snap back so I can easily reselect any one. 2. Put the card type (Attack, Skill, etc. in the tooltips). I almost have to squint on an iPhone X to see the card type, and also take my finger off too in the middle of play to see if one card affects others in my hand. 3. Could there be confirmation if a seed is highlighted in green that it’ll be played again? It doesn’t look like a copied seed toggle. I know it’s easy to write down and punch back in and it’s also easier when I use seeds based on nasty phrases about various people’s mothers, but you know. 4. Can you fully disable particle effects on the lowest settings? They’re still everywhere (coins, corner animations) and eat a ton of battery. To the game’s credit, it’s never caused a typical overheat. Otherwise A+++++++++++. So many character classes are recycles of each other but I LOVE the Defect class. Super original! Get this now if you are considering any kind of destructive behavior. It will hook you like a monkey pressing a bar and instead fill your head with a dreamy haze of great animation surpassed by epic gameplay. Update: dear Lord is the Watcher a difficult class at Ascension Level 1. I have played probably 60 times trying to clear it and just did yesterday. Amazingly, I had great fun 58 of those times..Version: 2.0.11
Best deckbuilder roguelite, despite iOS issuesIf you enjoy rogue-lites & deck builders you’ll love this game. I’ve bought StS on every platform to support the devs, & this iOS UI is by far the worst. Here are some tips to make it bearable: (1) you can’t see what an upgraded card will be when selecting, so it’s helpful to pause & use a wiki or Google until you memorize what every card upgrades to. (2) to “alt tab” or close the game, you have to swipe up from the very bottom edge of the screen, & it can be difficult to get the hang of on some iOS hardware. (3) the text is small, so again, until you know the game fairly well, consider pausing & using a wiki as needed..Version: 2.2.5
Great port, couple of issues keeping it from being fantastic.Loved playing this game on the Switch, so I bought the iOS version as soon as I heard about it. Even at $10, it’s a great value. The game runs well on my iPhone 11; only thing that I don’t like about the game is the ability to view cards—particularly the trouble with trying to add a card to your deck; you don’t have an option to view the upgraded version, like you do on the Switch. That makes decks harder to build, especially for newer players who would like to see what the cards do. There’s also been plenty of times where I try to view a card in an event room and I accidentally select it to add to my deck, as well. Short of that, it’s a good game, and I’d still recommend it..Version: 2.0.9
Great port of an amazing game, but the controls need work.Basically what the title says. If you like good roguelikes and/or good card games, then you’ll love Slay the Spire. It’s challenging, rewarding, and endlessly replayable. The only problem I’ve run into is the controls. For the most part, they get the job done, but I’ve found that it’s very easy to accidentally play cards when you don’t mean to or to play the wrong card, especially when your hand is full and the cards are very close together. On top of that, exiting the game can be difficult on certain devices as the act of swiping up to close the app can also cause you to play a card. Great game, but this port could use some optimization..Version: 2.2.5
Great game, Readability could be improvedI’ve put a lot of time into the Switch version of this and I’m sure I’ll put even more into this version! My only complaint is that while on the PC/console versions you can hover over an object/choice to read more about it, on iOS it’s way too easy to select something when you were just trying to read about it. Even if you hold your finger on a choice to “hover” over it, your hand partially blocks the text. I think this could be fixed pretty easily by changing the controls to tap once to highlight/get more info, tap again to select, but I’m no game dev so idk what all goes into it..Version: 2.0.9
Good. Could have been great.First and foremost: not having iCloud sync for saves is baffling. I play on my iPad. I want to play on my phone when I’m out- but there’s no sync. In 2021. Again: baffling. The feel of the game is off. I haven’t played this on PC but have to imagine the cards expand on mouseover. Absent a mouse, having to touch the cards to read them when there’s plenty of unused real-estate on the screen is fiddly. Dragging the cards doesn’t feel good- even with the arrows. More than once I’ve dragged the wrong card by accident- this has never happened to me in ESO Legends or Gwent. I’ll keep playing because the core game loop is fun. But a few quality-of-life improvements could make this a killer 5-star game- and not just a “that had some serious potential…”.Version: 2.2.3
Excellent game but...The game is honestly incredible. The port needs some polish because the controls and layout don't transfer 1 to 1 from pc to ios. Reading a card is difficult and finicky because my finger is always in the way..Version: 2.0.9
Love this gameExcellent game. Only complaint is the viewing your cards and playing your cards sits right where you swipe to go back to home on the iPhone..Version: 2.6.0
Quick updateYeah so you guys updated the map and things, which is great. But the end turn button isn’t working for me on my iPhone 8 Plus. Love the game but can’t play it right now..Version: 2.2.2
Pretty flawlessOne of my favourite rogue likes of all time. The port is executed beautifully however i can see issues for phone users on smaller screens. (i use an iphone 8+) Never experienced any issues with the game and overall have had a great time playing..Version: 2.0.11
I need to uninstall thisI’ve spent almost 900 hours playing this. That’s like five months of a full-time job. I need to stop. I have responsibilities i’m ignoring at this point. oh god. why??.Version: 2.2.5
Great game, buggy portLots of small visual issues and a couple of bugs. Port needs to be polished more..Version: 2.0.9
This game is kind afunThe ui is kinda weird and I wish it had some stuff from pc.Version: 2.6.0
Super jeu!Je veux dire par contre que le mode ascension bug quand on n’a pas de connexion internet. D’ailleurs, pourquoi faut-il une connexion internet? J’ai complété l’ascension sans internet. Puis quand je l’ai eu de nouveau, ça affiche comme avant que je réussisse. C’est choquant..Version: 2.6.0
No 120Hz supportGame doesn’t support 120fps for recent devices.Version: 2.2.5
Best Mobile Game of All TimeAs the title states..Version: 2.6.0
Language can not be modifiedSays restart to have language setting s to take effect but it just doesn’t..Version: 2.2.5
Great gameVery fun game, the devs keep updating and adding new levels. I’ve spent hours on this game. If you like deck building this is the game for you..Version: 2.2.5
A bit more bugs vs pc versionSome unexpected bugs like failing to unlock next lv.Version: 2.2.5
The best, most terrible experience of my life.400 hours of suffering, available on mobile and pc! Become insanely overpowered and wipe through everything like a champion, or crawl meagrely like the feeble slug you know you truly are through the masochistic hellscape of the spire! Pray for a build without an encounter that en-COUNTERS what you have been leaning towards, and revel in your ability to salvage dire runs! Save scum combat when you overlook or forget a crucial detail (remember to feel guilty about this afterwards)! Enjoy trivial or painful daily run modifiers (whoever thought of the -1 hp per floor modifier should be hanged. Also looking at you, night terrors)! Ascension runs may cause player to commit war crimes! 11/10 I would like to express my sincere admiration, thanks, and exact violent physical vengeance upon the devs for making a game this emotionally abusive yet fun..Version: 2.2.5
Peak gameGenuinely fantastic game all platforms combined. Definitely in the top 5 best video game you can get on mobile along with Balatro, Terraria, BTD6 and Minecraft.Version: 2.2.5
Game soundThe game is amazing, but the sound effect when entrying the menu needs to be fixed, it is worse than the ps/pc version..Version: 2.2.5
Superbe jeuUn de mes jeux favoris, on ne s’en lasse pas! Surtout en ascension 20, ça chauffe le derrière!.Version: 2.2.5
Must haveIn my opinion one of my top 3 favorite games of all time. Difficult enough so as not to get boring but the layers to this game are deep. The more you play the better it gets. Good luck trying to beat it. I mean REALLY beat it..Version: 2.2.5
Worth your timeVery detailed very fun surprisingly layered be careful or you’ll play too much.Version: 2.2.5
Incredible game, needs polishThe game is great but they need to add a 120 FPS mode for newer gen phones.. I have iPhone 15pro max , it should be an option..Version: 2.2.5
Controller?Have it on PC and Switch… why is there no controller support on iOS?.Version: 2.2.5
Limit Break Broken?Limit Break+ doesn’t work for me. I see no Strength gain and no multiplier on my attacks..Version: 2.2.5
Language setting plzCannot change language! It keeps unchanged no matter how many times to reopen the game, no matter which language switch to/ from. Plz fix this!.Version: 2.2.4
Great Game!Great port to mobile..Version: 2.2.5
The best card based roguelike!The best card based rogue like ever. It’s not even close. This is the golden standard. It plays well on iOS. Its well worth your time and money..Version: 2.2.5
Fantastic gameGreat port from PC and I find myself quickly passing time. Just needs some more polish. Very easy to accidentally play cards / choose bad options..Version: 2.2.3
Annoying message in the top rightI’ve played over 250 hours of this game and the newest update ruined speedrunning it for me. The “Syncing data” in the top right is incredibly annoying and there needs to be an option to disable it in the settings. Otherwise this is my favourite game for my phone and I am incredibly disappointed..Version: 2.2.4
Love the game but it needs some workI play this all the time when I’m in my PC at home, I love it. This port is good for the most part but I do find that the text is pretty small so if you don’t know the game it would be harder to learn imo. Other than that there is an issue with a loud audio glitch when you return an attack card to your hand, and there is no way of lowering its volume without all sound effects getting quiet. (It’s also the same sound as moving between artifacts, which you do a lot of you want to see that they do) All in all I love the game it’s only a 4 star because of the text size and audio issues.Version: 2.2.3
Sank so many hours into this gameI finally hit a20. i play this game so much, having it on my phone is great cause i can just pause and pick up a run anywhere. one of the best games you can get on your phone..Version: 2.2.3
CLOUD SAVE NEEDED!!!It won’t share data between iOS devices under the same Apple ID..Version: 2.2.3
I can’t quit youSlay the Spire 4 life.Version: 2.2.3
Game controller support neededGame controller support would push this app over the edge and be perfect.Version: 2.2.3
Very fun but missing somethingGame itself is 10/10 must-play. Porting can have sone work. i don‘t mind the ios HUD scaling issue. But I would like to be able to have hover/right-click freature here. E.g I can’t exactly hover to the options when picking an event option, or can’t see the upgraded version at card selection screen..Version: 2.2.3
One of the best games period, but…I love this game so much, and have spent probably over a hundred hours on the Switch. And the iOS version is not different - there are some minor bugs and issues, but it’s the game great game. However my main issue is that there is no syncing of any kind. So I can’t play on the same file on my iPad, and there’s no backups. PLEASE ADD iCLOUD SYNCING DEVS 😭.Version: 2.2.3
Great game but….I LOVE this game I was so excited to find out I could play it on my phone and Ipad rather than the Playstation. Works great on my Ipad but there is a glitch on my phone where I can’t end my turn for the enemy to play theirs…. Im stuck please fix this!!! Otherwise 5 stars ⭐️.Version: 2.2.3
Please make more!!!!!More please.Version: 2.2.3
No Cloud save or save transfer.Good game, missing a few things to make it a solid experience across devices. Lack of cloud save or save transfer is brutal..Version: 2.2.3
Free International Money Transfer 💸Enjoy high maximum transfers into more than 20 currencies while saving up to 90% over local banks! The cheap, fast way to send money abroad. Free transfer up to 500 USD!Version: 2.6.0