We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!
- Dynamic Deck Building: Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top
- An Ever-changing Spire: Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!
- Powerful Relics to Discover: Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold…
Slay the Spire Positive Reviews
12 Pro Max, iOS 14.xShort take: Quality title that is definitely worth owning on iOS. The port, which could have been better, has been stable and playable from day one. Buy it. You will probably find that you have fewer problems with it than you might expect.
Long take: Sticking with Humble—in the most favorable light—reflects poor judgment in terms of first choosing and then sticking with an incompetent service provider (ie, the porter in this instance). One- and two-person teams who have enjoyed, at best, a fraction of the success StS has enjoyed (across multiple platforms, by the way) have managed to produce and support card games—over the course of several years in many cases—that are much more polished on iOS. Exhibit A is Lost Portal CCG by indie dev Michael Camilli. Exhibit B is Pirates Outlaws by Fabled Game Limited. Other examples include Miracle Merchant and Card Crawl by indie dev Arnold Rauers. Image and Form, a larger studio, brought over a high-quality port of SteamWorld Quest. There are countless examples of the same on iOS. MegaCrit wet the bed here and chose to lay there instead of doing something about it. It's an embarrassment and iOS buyers deserve better. Keep in mind the fact that a number of iOS users have supported MC time and again by purchasing StS on multiple platforms. They expected the same quality on iOS that they experienced on Switch, PlayStation, etc. but got far worse..Version: 2.2.1
Amazingly fun, a few minor tweaks and it will be perfect.This game is dangerously addictive in how much fun it is. My work productivity took a bit of a hit for a few days when I first got it. It has tremendous replayability as every time you play it will be different and you can play around a lot with how you play it. I have a few minor quibbles that would make it better.
1. It is too easy to accidentally select the wrong card when choosing one to upgrade, I’ve been scrolling through and accidentally selected a different one than I wanted repeatedly.
2. It is easy to accidentally play the wrong card as to read the full text you have to tap them to raise them up to full visibility. It’s very easy to accidentally play the card when doing so, although I suspect that it’s less of an issue playing it on a tablet rather than on the iPhone with the difference of screen sizes.
3. The last issue is more of an ask than a bug. I would love it if the game had the functionality to allow you to listen to music, podcasts, or audiobooks while playing. While the music and the sound effects are well done, I like to listen to other things while playing games on my phone and whenever I load StS it automatically stops whatever I’m listening to in favor of the game’s soundtracks.
Other than those issues, the game is super fun if you like deck builders and I recommend it without reservation, more than worth the cost..Version: 2.0.11
Amazing game, amazing gameplay, great app portKeeping away from five stars for now since the port has a few kinks to get knocked loose. The game itself is great, highly addicting and superb replay-ability (since it’s impossible to play the same game twice), and the majority (if not all) of the game has been refined to its best state. When the iOS port was announced and subsequently released I was ecstatic, and bought it immediately!
However, as it’s meant for smaller screens and played with fingers, the port needs, in my opinion, some QoL changes to help the UI feel more friendly. First, many of the options in both the main menu and in other locations with small text are too small to comfortably use, as misclicks are all too often. Second, as others have said before, the card selection mechanics are a bit wonky ; to elaborate, there are multiple times I select a card to read it’s use, but then wish to play a different card. Due to the selected card hovering around my card-hand area, it makes it difficult to select a new card to play (especially with cards that can be played just by placing them on the field; those have a tendency to be played instead of de-selecting). Besides this slight nuisances and the occasional sound glitch, the game is amazing performance-wise for a full PC-to-iOS port! Must buy!.Version: 2.0.9
FlawlessSlay the Spire is a flawlessly designed and executed game. The only reason it didn’t receive 5 stars is because the developers were limited by the game itself. The genre—roguelike deck-builder—is brilliant and very innovative, but I can’t imagine any game of either of these genres receiving a perfect score. These genres, despite being fun and entertaining, lack the freedom to make a game that deserves a perfect score; one that’s not only fun, but exhibits emotion like Last of Us, tells a beautiful story like Half Life 2, or brings people together in some way like Rainbow Six Siege. The developers created Slay the Spire in the best way that anyone possibly could, they were only limited by their genre.
The actual gameplay is fantastic. It’s snappy, self-paced, easy to pick up, very fun and casual, and can become as complex as you want, depending on your skill or effort. It has practically infinite replayability, especially with the inclusion of many modifiers and challenges and fascinating synergies.
To consumers: it is worth noting that the cards can sometimes be difficult to accurately select on smaller devices. To avoid frustration or accidentally using the wrong cards, I highly recommend playing just a tiny bit slower to make sure you’re using the right cards..Version: 2.0.11
How do you screw up the controls in a game like this?Edit: upping my review buy one so as to t punish the amazing developers for a subpar port . You do get accustomed to the crappy controls after a while. StS is one of my favorite PC games but playing on iPad is a pita because the card selection controls are so bad. There are countless games where you have to read and select cards and I’ve never once complained about how it was implemented.
The first issue is the text is off the screen (which is completely unnecessary on iPad). So you have to tap to bring the card up (usually you just tap hold in games to read a card). But it’s a fine line between whether the game thinks you want to read a card or use it. Sometimes you think you’ve dropped a card and go to play another but play the first card. It’s just janky and sticky. If you read a card that doesn’t require a target and tap to dismiss it, it plays it instead. I’ve played more wrong cards in this game in 5 plays then in every other deck builder combined over my entire life. Fix it for five stars. Also the sound is really tinny and there are some sounds that sound literally like static..Version: 2.0.11
A few bugs, to keep it from perfectSo I love this game, new to the deck building genre, but I heard this one was the best. So I bought it right when I saw it drop. Everything good, except for a few bugs, small, but nonetheless need to be fixed. One is text in my the relics, when you have a relic that has a status the effect of the status stays popped up which will block the definition of the relic sometimes leaving you having to guess how it works or what triggers it, also the touch controls are a bit finicky when trying to read the card from your hand, I have iPhone X, and when you want to read what a card does you have to slide it up just a bit till it sticks up, when sometimes with a skill card is confused with playing it and in turn you play the card you wanted to read. This is bothersome, why not just hold the card to read? Other deck builders have that where you hold card and it magnifies it, this would be better honestly. Those 2 things fixed this Is by far a 5 star game, I wanted to give 5 star in Faith but I want to see if you’ll make changes..Version: 2.0.9
Great game, iOS port needs workI’ve sunk an embarrassing number of hours into the PC version of Slay the Spire, and I was overjoyed when I learned it was coming to iOS. However, there are several annoyances with the iOS version:
1. I can’t listen to music or podcasts while I play. Even with all the sound effects and music turned down to 0, the game kills anything I’m listening to in the background as soon as I launch it. Would it kill the developers to add a mute option in the settings menu so I can listen to something else while I play?
2. The devs implemented some sort of invisible “mouse cursor” for lack of a better word to track user touches. The problem is, whenever a card or enemy appears under the last position of this invisible “cursor,” it appears as selected. This has caused me to accidentally play cards I didn’t intend to several times when trying to deselect a card that happened to be underneath this invisible cursor.
3. Screen real estate feels poorly used on the phone version. Text on cards is almost illegibly tiny. It’s easy to accidentally switch out of the app when trying to select a card, and in many cases, card text is obscured by the app switcher bar at the bottom of the screen..Version: 2.0.11
Tiny bit buggy, but this game is incredible.Had this game originally on Steam, but once I saw it was on iOS, I had to have it. I read in many reviews here that people have had issues with bugs and crashes, but I haven’t noticed anything that’s even close to a deal breaker. Sometimes the game won’t boot if my phone is on Low Power mode, but all I have to do is turn off Low Power mode to get it to work. Once the game is running I can turn it right back on, too, and it runs wonderfully. It definitely feels like they’re using a virtual mouse cursor for this port, so moves can be a bit fidgety. But even so, as long as you’re deliberate with how you touch the screen, you shouldn’t run into many issues with that at all. It’s only bothered me once or twice, and I’ve put many, many hours into this game. At the end of the day, I don’t think I’ll ever go back to the Steam version, because this game is just so much better when it’s totally portable. I can just pick up and play anytime, anywhere, and I’m even more hopelessly addicted to it now than ever before!.Version: 2.0.11
Same great game just needs a tweakI absolutely love Slay The Spire and currently have it downloaded on my phone, Xbox, and PC (a bit overkill I know, but I love it). The only thing keeping me from giving 5 stars is the fact that there is no function that allows you to “focus” on your hand. If the devs could add a feature that pulls your hand up and possibly zoomed in enough to easily read the text on the cards this version would be perfect! For an example of the feature I mentioned, take a look at another game called Pirates Outlaws. That game clearly takes inspiration from STS, however it’s clear that PO was developed for mobile and is accommodating of a smaller screen and understands that players are using their fingers (which can obscure the cards in your hand) to make selections. Overall, all this version is missing are minor fixes to how a player’s hand is interacted with and maybe even zooming in the battles for easier viewing on mobile. I hope the devs see this because I absolutely love the game and just wish it was a little more accessible on mobile..Version: 2.0.11
Almost ThereThis game is one of the best out there for its style and mechanics. I cannot recommend it enough to anyone who is into deck builder/roguelite games!
That being said, this iOS port feels like some lazy shortcuts were made to quickly get it onto the App Store.
Primarily, the way the controls were converted from a mouse cursor to a touchscreen was not done well. The app port seems to handle this with an invisible cursor that misinterprets touching and dragging with the clicking and hovering of a mouse, wherever your finger last touched the screen. This ends up with cards being accidentally played, highlighting status effects and cards when you don’t want to, and selecting things that are not intended. It is normally frustrating if in this game if you play cards in the wrong order and make a miscalculation, but it is infuriating when it isn’t even your intention due to bad controls.
The only other issue that seems worthy of noting would be wasted screen real estate. Again, as a direct port, trying to fit an exact copy of the screen from the PC version means everything is tiny and you’ve got to get used to being precise with your finger. This point can be overlooked though, since the game is just so darn fun!
If the invisible cursor issue gets fixed, this is easily a 5/5 game to carry around with you at all times!.Version: 2.0.11
Great!!! So glad it’s on Mobile definitely worth $10I buy games for mobile on a regular basis. I also end up deleting them and they just stay in my purchase history. This game will forever stay on my phone. Plays good on my iPhone 11. I have heard reviews saying stuff about bugs. I haven’t ran across any yet. I’m running the latest iOS on my device. I have never played the game until it was released on iPhone. I am so so happy to have bought it. My favorite game to date. Well worth the money I would have paid $20 for it. Maybe we see some dlc content or even one year a slay the spire 2 with new card maybe some added characters in future. The game has tons of replay value as well. Thanks for the mobile release I hope the money helps the developers company make a part 2 one year and it releases the same time as a console version. I will buy it for my PS4 pro if it’s available. Thank you developers a fun beautiful work of gaming art that I hope last a lifetime..Version: 2.0.9
Fantastic game, but the port need workSlay The Spire is a great game but I kind of regret buying it on iOS. Having it on the go with devices I almost always have with me is great, but there’s just too many issues with actually playing the game on a touchscreen for me to actually want to do so.
For starters, it is basically impossible to examine a card in your hand, at least as far as I can tell. But even more maddening is the hair pulling insanity of trying to select a specific card among a full hand. It’s super difficult regardless of screen size. But the real nightmare is trying to deselect a card, with no real easy way to do so. I often play cards I totally didn’t mean to when I’m trying to deselect the card. It really drags the game down.
The cherry on top is that there’s no cloud saves, so even though I have both an iPad and iPhone, I can’t carry progress between the two. (This is also an issue with the game on Windows and Xbox. No save syncing there either despite me playing the Game Pass version on both.).Version: 2.0.10
Almost Perfect - Bad Reviews are OverblownDo NOT listen to reviews saying that this port is bad. If you are a fan of StS on PC you will not be disappointed by the iPad version. Not perfect, but not even close to as bad as many reviews are making it out to be. I avoided buying this for months because of the numerous bad reviews saying that the iOS port was shoddy and full of issues. Maybe the game was bad early on but it’s fantastic right now.
20hr in and I am pleasantly surprised at how good the game feels. Yes, sometimes you may accidentally play a card without meaning to, but I’ve only done it when my had was full or when I was moving too quickly. I can see it being a bit tricky on phone but it’s still been fine for me. If you’re playing on an iPad you won’t have any issues.
Anyways, this is the best $10 you can spend on the mobile card game genre. Look no further..Version: 2.2.3
Well designed deck builder gameDiscovered this gem on Xbox gamepass. Happily paid the $10 to be able to play this on the go. Fun, engaging and deep gameplay with lots of replay value. So on to the shortcomings that I hope will be remedied.
The most glaring is the game's pausing whatever I happen to be listening to in favor of its own audio. No mobile game should get in the way of the user's audio and many don't. This one does. This can be overcome by unpausing what you were listening to through the control center. This leads to the second issue.
If I minimize the game to interact with another app, the game's audio naturally takes over again when I come back to it. If I'm in the middle of a battle, the game audio reintroduces itself with an unnecessarily loud sound effect. On headphones it's an unpleasant experience. God forbid you had been listening to music at a anything more than mid volume.
The last issue is why no cloud save? As much as I like the game,I have no interest in unlocking everything on a per device basis. It would be even nicer to start a game on one my phone and continue the same game on my iPad.
Oh and the touch controls could be tweaked some. An option to confirm taps for example. Sometimes pop up windows explaining card effects overlapping parts of the card.
Overall, well done on the game. It's something to be proud of..Version: 2.0.11
Minor GrievancesFirst things first, this game is amazing. Easily one of my favorite cards games (spent quite a bit of time playing on steam) and probably one of, if not the best, card games on iOS. This is probably also one of the best ports to mobile you can possibly find. It's basically a 1:1 recreation of the game, just smaller.
However, there are some minor problems as a result of how faithful that recreation is. First one is that there is a clicky sound for certain buttons (menu, etc). It's really scratchy and irritating but that can be mitigated slightly by lowering effects volume. Second issue is that it's kinda of hard to switch cards. On Steam this is no issue, since the mouse has more fine controls and the screen is bigger, but on mobile the hit boxes are way smaller. It's questionable as to why this is an issue, since there's so much real estate on the bottom of the screen..Version: 2.0.9
Slay the Spire on mobile baby!I’d already played this game to death on console so I was really excited to find out that it was on mobile as well. However, after reading some reviews and posts, I heard that the game had issues with crashing and bad UI, which was concerning enough to make me put off buying it for a while...
...But after getting around to it and playing for 10 hours or so I can safely say that this game runs and plays great! The interface isn’t perfect, so you might have to spend some time making sure you’re selecting the right card, but it’s totally workable. There’s also a setting that helps you to not accidentally click things if you think you might need it.
As for the game itself, it’s extremely fun with a bunch of different strategies and possibilities. $10 is totally worth it, must buy!.Version: 2.0.11
Amazing game, just needs some workFirst off, StS is a super fun game and has been one of my favorites since I bought it on Steam about a year ago. And if you don’t own it on PC or console, I highly recommend you get it there.
With that said, the mobile version needs some work. Firstly, the icons and text is too hard to see on most devices. And the ability to select cards with fat, meaty fingers is way harder than with a mouse which leads to selecting the wrong card or accidentally playing a card. Furthermore, it’s very hard to read how much damage a card does. Many times I found myself trying to position my thumb awkwardly so I could look under it.
Secondly, there are a few bugs (to be expected since the game was released on iOS this week as of writing). Occasionally the game will crash which forces you to re-do or re-fight whatever you just did. This especially happens in the last level, The Beyond, (my game crashed about 5 times alone so far in The Beyond). Also, I haven’t been able to beat the final boss yet. I fought it 2 times now and each time whenever I was about to play the final blow, the game crashed.
I really look forward to what the devs will do with the mobile versions of this game. I think this game would work really well on mobile if these issues are fixed..Version: 2.0.9
I don’t get the hateIt’s a fantastic game and i’ve put in already 20 hours in between 2 weeks, fun, easy to pick up but hard to put down. My girlfriend hates it when i play but it’s because it’s an incredibly thought provoking game. It’s infinite possibilities of synergies with different cards is fantastic. From doing a strength run with the ironclad to pain cards or shivs and poison with the silent to burning cards to get that one card you need to pull off the combo of a lifetime. It has all the aspects of a deck building card game and the portability of a mobile game that makes this such a fun and worth while game for me. UI is a lil funky yes but honestly have playing for a bit i hardly notice/care that it’s weird. all in all 10/10.
This is the first time i played the game on mobile so no experience on PC and i play on iphone XS..Version: 2.0.11
A great game but the port needs a bit of workI original found this game on PC when it was featured on Xbox Gamepass. It’s a great strategy deck building game. I’m not usually a fan of deck building games in general but the way this game handles deck management works for me and it makes every run unique. There is a ton of replay value.
I have two issues that force me to knock this one star
1). There really is now optimization of quality of life improvement put in for the iPhone screen. The text can be small at times and there isn’t an easy way to preview card in your hand(to see what they do) without the chance of accidentally playing one. Also your hand sits on the screen right where the pull up bar is for IOS which leads to accidental playing a card when you want to close the game to do something else or accidentally closing the game window when you mean to play a card. It would be nice to see some improvement on the interface to help with this.
2). This is one of those games where even if you shut the sound off(turn the game volume to zero), it still tells the IOS that it has audio media playing. That means you can’t listen to a podcast or music on a different app while playing. Would be nice if it didn’t do that..Version: 2.0.11
Phenomenal game, bad portI have around 500 hours in slay the spire on steam. it’s my go to time wasting game, between meetings or phone calls i can squeeze a few minutes in during the day, so i was ELATED to see it come to mobile.
unfortunately, the gameplay didn’t hold up. the UI, which is clean and well designed on pc, is just too cluttered on mobile. the cards don’t display entirely unless you tap them in a very specific way, and when you’re running a 40-50 card deck that can get annoying.
tiny changes like font size would make this my absolute favorite mobile game ever made. one small request - please please please add a vertical mode for people who like to play with one hand (or hide the fact that they’re playing a game at work by holding their phone like a normal person).Version: 2.0.11
Really great game, but port needs some improvementsI had not played this game before the iOS port, and I’m having a blast. Not normally a roguelike fan but it’s easy to keep convincing myself to do just one more run. Top tier deck builder.
Mostly this runs very smoothly, but there are two fairly frustrating issues I keep running into:
-Being able to view cards before playing them. You tap them and they pop up, but not all the way sometimes. Also sometimes you try to tap away and it’s hard to do so or to select a different card. And sometimes when a new menu pops up a card is already selected.
-Menu inconsistency. The text size is a little small but I can live with it as it’s on a phone. What is more jarring is when text spills off the menu and I can’t fully read it. Could be mitigated with a scrolling feature! Additionally, sometimes pop ups about features of a card or potion or relic pop up *over the top of* the actual description of the card or potion. For example, if I get an item that interacts with cursed relics, I might get a pop up over top of that telling me about curses, and there’s no visible way to close that.
If these issues were fixed it would be a perfect game!.Version: 2.0.9
Same wonderful StS, just needs optimization for this platformThis is without a doubt a five star game. Fun and creative with endless replay value. Hundreds of hours in the steam version has proven that.
The port to iOS has drawbacks, however. Cloud sync is important, so I hope that is added soon. Card selection while playing feels imprecise. The cards don’t snap back to position making it difficult to change cards.
Hopefully these issues are addressed soon.
Edit: after spending more time with the game this past week, I cannot give this version as it stands more than 3 stars. Once again, the game is beautiful and fun, but this iOS port is not where it should be. The controls as they are with card selection are simply frustrating and limit the time I want to spend with the game. Sadly, the screen real estate is not optimized; card text is off screen when in hand so you have to tap on a card to read it, but combined with very “sticky” controls when choosing cards, half the time is registered as an attempt to play it.
The new patch did fix crashes for me, so that was amended in the original review.
I’m eagerly waiting for fixes to bring this up to 5 stars as it deserves. Thank you for your work devs!
Edit: after the latest update, the game crashes on startup on my iPad mini 4.Version: 2.0.11
I awesome game, needs some tweaks.This is hands down my favorite game. I have about 300 hours into it in Steam. It is absolutely worth it, and is super fun!
I have not noticed the slowness some people complain about (to be fair, I did disable particles right off the bat.) Honestly, it runs great on my IPhone 8. The phone doesn’t even heat up, and it drains very little battery.
However, I do agree that there NEEDS to be some zoom functionality. There is plenty of room for it, and it is honestly hard to read often times. (Especially if I was a new player and didn’t already know what most cards did.)
Amazing game! I’m rating 5/5 because honestly despite the issues I’ve been so hyped, and it runs like a dream. No power drain, no phone heating up. It’s awesome..Version: 2.0.9
Game crashes Day 2It could have been an easy 5/5 for me. I love StS PC and was looking forward to the iPhone version. Despite the negative reviews about UI and crashes, I still paid $10 (at least it’s cheaper than PC). Day 1 was great. UI indeed needs improvement but I believe the publisher will resolve it sooner rather than later. Day 2, however, was when I tried to launch the app and it just got stuck on the loading screen for 5 secs then crashed. I read the most recent reviews and realize I’m not the only one.
Very disappointed. What a great game and what a premature release. The PC game has accumulated enough goodwill for me so I can put up with this. Can’t imagine how someone without that goodwill will feel about paying for $10 and getting treated like this. Sad..Version: 2.0.11
The Slay The Spire You Love, But Slightly WorseSlay the Spire makes it’s arrival on the App Store, and it’s fairly unchanged from the PC version. Learning the intricacies of the characters and comboing enemies into oblivion makes for one of the best roguelike experiences available anywhere.
But the iOS version is hampered by a lack of precision afforded to consoles or computers. Even on the iPad, once your hand starts to grow beyond the standard card limit, it becomes almost impossible to select specific cards or check their effects (the game cuts off the bottom half of the cards in all versions).
I can’t deny the thrill of climbing the Spire and adjusting my deck building strategies according to the relics, routes, cards, and more that I encounter. The $10 is also the cheapest price for Slay the Spire between its myriad installments. But that fun and the cost come at a price you may not enjoy paying..Version: 2.0.9
Flawed but decentSlay the Spire is amazing and the best single player card game IMO but….. this game is a somewhat sloppy port. For the price of this game compared to other mobile games I don’t think it’s unreasonable to want the same experience as the original PC version. As others have pointed out some of the buttons are too small or card selection can be wonky and unpredictable at times by selecting the wrong card to play. Also Im lucky I know the game pretty well because the most glaring issue I have is that you cannot view card upgrades during card rewards or shops which makes no sense at all for newer players and is just annoying to the rest of us who are used to it. Also why isn’t there a dedicated minimize button or something? Trying to minimize this game is overly difficult on IPhone 12 at least..Version: 2.0.11
Great port, couple of issues keeping it from being fantastic.Loved playing this game on the Switch, so I bought the iOS version as soon as I heard about it. Even at $10, it’s a great value. The game runs well on my iPhone 11; only thing that I don’t like about the game is the ability to view cards—particularly the trouble with trying to add a card to your deck; you don’t have an option to view the upgraded version, like you do on the Switch. That makes decks harder to build, especially for newer players who would like to see what the cards do.
There’s also been plenty of times where I try to view a card in an event room and I accidentally select it to add to my deck, as well.
Short of that, it’s a good game, and I’d still recommend it..Version: 2.0.9
Almost AmazingLong story short: almost everything about this game is great but it has a big flaw. The cards in your hand are so incredibly difficult to use, read, and a manage. I’ve lost count of the number of times when I accidentally play a card I was just trying to read or deselect. On top of that, the cards are where the iPhone swipe to close bar is. So if I ever want to minimize the app it almost always results in me playing a card.
Solution: get rid of the floating cards crammed near the middle bottom of the screen. Spread them out so they’re easier to read and select. They could also make a specific spot you need to drag a card to in order to play it. That way it would allow you to read the cards, minimize the app with no down side, and only play cards you intended to..Version: 2.2.3
Amazing game, port needs workFirst, game is brilliant. It defined the genre. Definitely worth the money. Still fun despite problem below.
That said, the controls are poor. Dragging sometimes selects mid-drag. It’s hard to click the cards you want in large hands. It’s easy to accidentally play those misclicked cards while you’re trying to fix it. It’s easy to accidentally select options while you’re trying to view what they do.
In a game all about smart decisions, poor selection controls are a problem. It should be my fault I lose, not the interface. I’m glad it’s finally out, but these issues need to be fixed. It’s a bad look for Humble and for the developer, who deserve better..Version: 2.0.9
Masterpiece that’s a bit buggy right nowFirst off, I can’t believe this game is finally on my phone. Thank you! If you haven’t sunk your teeth into this addiction, best start.
Now, the bad.
This game crashes constantly on my Iphone XS, forcing me to restart boss battles over and over sometimes. I would also like to point out that it’s hard to see the text on my cards when they’re hiding at the bottom of the screen. When I tap the cards, they don’t rise from the bottom in any meaningful way to show the cards that makes the game feel as polished as it should. A good example of how to do this right is legends of Runeterra.
Still one of my favorite games and when it’s fixed will probably steal my life all over again..Version: 2.0.9
Awesome, but *NO BACKUP WHATSOEVER*!This game is beyond amazing, and this port to iOS is great on an iPad. I have no complaints about those facts. However, there's NO iCloud backup or ANY other mechanism to preserve your progress beyond whole-device backup/restore, much less across devices!
This is *unacceptable* in a game meant to be played for hundreds of hours, unlocking more content as you play. This isn't some casual game where if you have to start over, that's only a few hours wasted. Far from it.
This should 100% have iCloud sync to allow play of the same progressed game across devices and the preservation of your progress if you have to reinstall the game, and the gripe should be about the lack of sync of your iOS progress with your PC, switch, etc. Five stars, slam dunk, once backup is added. Buyer beware!.Version: 2.0.11
Don’t buy if you need cloud saveGiving it 5 stars because it doesn’t seem likely to show reviews otherwise. Otherwise, I would have given it a 3 for not making this distinction more clear. The game itself is a 5, but with the execution on iOS without this feature a 3 at best.
This game is amazing, but DO NOT BUY IT ON THIS PLATFORM. There is no cloud save.
That is, there is no way to transfer your save, and you have to start from scratch if you have another device. If you’re fine with this, make sure you don’t progress too far on the wrong device. You will have to start over at least once at some point in all likelihood, and it takes AGES to grind..Version: 2.0.11
Great game, Bad on MobileI love StS. I have it on steam and this is one of the best rogue-like deck building games. I highly recommend everyone to buy it. However playing StS on iPhone is probably the worst experience ce I’ve come to experience. This game is essentially a carbon copy of the PC version. Devs you need to understand that I playing on mobile requires the texts to be large and the icons to be bigger. I’m squinting to even read the cards let alone trying to figure out what potions I’ve collected.
It’s sad to say that this is not optimized for mobile as it lags every time I pick up a card I hate to say it but I don’t recommend you play this on mobile. Play it on PC. Or your Mac. You can always buy it on steam and experience this amazing game there. I hope they optimize it better and make the icons larger.Version: 2.0.9
Loving this game.This game is great. And deserves 5 stars. But... there are some annoyances that should be fixed.
1. The home bar on iPhone X covers the text of the cards in your hand. The cards should be pushed a bit higher to account for the home bar being there. This is the main reason I gave it a 3 star. iPhone X style iPhones are the norm now, there’s no reason to not get this right.
2. For some reason when I highlight one of the cards in the edge of my hand, the functionality that lifts the card so the text becomes visible does not work. I have to select a different card for it to work and then deselect the one I intended. Gets annoying.
3. Phones are pretty small. There should be an undo button. I’ve lost some epic battles already just because I fat fingered the wrong card and my finger accidentally slid and activated it. All cards clearly state their effect, so I see no reason why an undo button would rig the game.
I never review. I’m seriously only writing this because I really loved the game and I intend to keep playing it, having this fixed would make my experience much better. I’ll gladly update my review when I notice these problems s have been addressed..Version: 2.0.11
Great game, app needs a bit of work.First off, this game is amazing. If you haven’t already I highly recommend picking this game up on your system of choice (pc, switch, etc.). Even for iOS this game is great, but does need a bit of work.
I’m using an iPad Pro and the game feels laggy or a bit choppy most of the time. Seeing as how it’s a strategic card game with 0 need for reactions or quick anything I don’t see this is an issue, more of a slight annoyance. The much bigger issue is with reliability. I find it very difficult to play the card that I want when my hand starts getting larger (noticeably difficult to even select the right card with a hand size of 8+).
Even with the issues this version has, StS is easily the best duck building game in the genre, across any platform, and is well worth the 10bucks for iOS. Hopefully there’s a performance fix/update and some changes to make card selection more reliable.
Oh yea, one thing I forgot to mention. As with many apps, the sound for this game doesn’t currently work on iPad unless you’re using headphones, just fyi..Version: 2.0.9
Amazing game, could use some ui changesI’ve been playing slay the spire for a few months on switch and bought it on iOS day 1. The game itself is great, one of my favorites currently. It’s super nice having it on my phone, I totally recommend this game.
The main issues I have with the game are ui related, they need to change the size of text and status symbols. It’s really hard to read a lot of the info on the screen. It’s really not cool on the time eater cause you need to keep track of the status# and a lot of the time I can’t tell what number it is. 6 looks like 8 etc.
There’s a lot of empty space on the screen they could just upsize all of the text and graphics and things would be great..Version: 2.0.10
Amazing Game: needs some workI have a couple hundred hours on slay the spire PC so I can’t give this game anything but a 5. It’s an incredibly rewarding card game that actually allows you to get those Yugioh moments where a card engine you built comes all together.
The main problem is the phone UI. It seems to just be a copy paste from the regular version with touch screen features. I feel like the cards need to be a lot bigger to make this feel right on mobile. It’s a bit awkward to pull up and read your cards. And there’s a lot of dead space on the screen.
I hope some changes come to this version. But otherwise it’s a great time!.Version: 2.0.9
Great game, Readability could be improvedI’ve put a lot of time into the Switch version of this and I’m sure I’ll put even more into this version!
My only complaint is that while on the PC/console versions you can hover over an object/choice to read more about it, on iOS it’s way too easy to select something when you were just trying to read about it. Even if you hold your finger on a choice to “hover” over it, your hand partially blocks the text. I think this could be fixed pretty easily by changing the controls to tap once to highlight/get more info, tap again to select, but I’m no game dev so idk what all goes into it..Version: 2.0.9
Good. Could have been great.First and foremost: not having iCloud sync for saves is baffling. I play on my iPad. I want to play on my phone when I’m out- but there’s no sync. In 2021. Again: baffling.
The feel of the game is off. I haven’t played this on PC but have to imagine the cards expand on mouseover. Absent a mouse, having to touch the cards to read them when there’s plenty of unused real-estate on the screen is fiddly. Dragging the cards doesn’t feel good- even with the arrows. More than once I’ve dragged the wrong card by accident- this has never happened to me in ESO Legends or Gwent.
I’ll keep playing because the core game loop is fun. But a few quality-of-life improvements could make this a killer 5-star game- and not just a “that had some serious potential…”.Version: 2.2.3
Excellent port. A few adjustments neededThanks for brining the game to iOS. It’s been a long wait. Aside from the small text, even with the larger text option on, using my SE2, the only other adjustments I’d like to see implemented are an easier way to navigate cards. Perhaps offer a few different options for selecting them. I’ll leave that up to the deva to figure out, but there definitely needs to be a less finicky way of selecting cards at the moment. Lastly, would you consider fixing the text wrapping issue on several of the cards when using the larger font option. Appreciate the hard work😎.Version: 2.0.11
Great game, iffy UILove the game. One of the best digital games I’ve played. On a phone (8+)some of the text is a strain after a while but my biggest complaint is the user interface.
- The scroll is terrible. No one uses scroll bars on mobile and tablet for a reason. Users naturally want to flick up and down to see multiple cards. This causes you to pick cards. Since picking the wrong card can actually ruin an entire run (hour+ investment) it’s a pretty big deal. Hmm? How do we solve this? It’s not rocket science, put in a undo button for card selection screens. Down the road redo the awful scroll.
- I can’t read the bottom of the card text when it’s in my hand and since they move around it’s my natural tendency to want to move them up to keep reading. This can cause you to play the card.
Eventually you know your deck pretty well but it’s a minor nitpick.
-upgraded option not visible on key screens. Too many trips to wiki when you could put some type of info button on card selection screens.
Did I mention the game is amazing? It might be the first game I get on mobile and Steam, as it’s deserving of a better experience..Version: 2.0.11
My favorite game but the crashes make it frustratingI have this game on my pc and have put 400+ hours on it on there. Needless to say I absolutely adore the aesthetic, mechanics, and design of the game and I was pleased to bits when I learned it was coming out on iOS, however while I have had a lot of fun with it I have noticed a problem with the game crashing while going in and out of floors, often at the end of boss battles. I adore the game and I play it to death still but there’s nothing as frustrating as getting to the end of a difficult boss fight and then delivering the final blow only to have the game crash and have to start the fight all over again.
I absolutely love the game and it’s absolutely worth the price but be wary of crashes until they are fixed.Version: 2.0.9
This is it!I have been playing Slay the Spire since it was in beta, and it still holds as one of my favorite games, if not my outright favorite. The mobile version is not quite perfect, but the bugs it has don’t affect the quality of the idea or the player’s performance. This is a fantastic medium for the game, given the elegant play style that lends itself to playing on the go. I have full confidence that, given how new the game is to the mobile platform, tweaks to the performance will occur and the game will become almost as streamlined as the full PC version! I highly recommend this game! $10 is an absolute steal for the hours of playtime!.Version: 2.0.11
Great Game! iPhone X, good control.Huge fan of StS and have been waiting a long time for a mobile port. And now I play on the phone more than on the computer! The interface could be a bit better but it is improving. Some small fiddly options like toggling beta art seems to almost never hit the tough target. And this seems to be a straight port, as in your finger is the mouse and the game is 1:1. This has been updated a bit with some Menus being made bigger.
As I put in my title I use a normal iPhone X, the game runs smoothly and I can still play the game smoothly.
Great port! So happy to have it mobile!.Version: 2.2.3
Excellent game but...The game is honestly incredible. The port needs some polish because the controls and layout don't transfer 1 to 1 from pc to ios. Reading a card is difficult and finicky because my finger is always in the way..Version: 2.0.9
Great game, where’s iCloud save?Awesome game, but in this day and age, why no iCloud save?
Would have been an easy 5 star otherwise..Version: 2.0.10
GreatOther than the frame rate being a little low, it is still a great port.Version: 2.2.3
Quick updateYeah so you guys updated the map and things, which is great.
But the end turn button isn’t working for me on my iPhone 8 Plus.
Love the game but can’t play it right now..Version: 2.2.2
Pretty flawlessOne of my favourite rogue likes of all time. The port is executed beautifully however i can see issues for phone users on smaller screens. (i use an iphone 8+) Never experienced any issues with the game and overall have had a great time playing..Version: 2.0.11
Great game, buggy portLots of small visual issues and a couple of bugs. Port needs to be polished more..Version: 2.0.9
I cannot stop playing this game!!!My only complaint is I need more!!!.Version: 2.2.3
Badly ported - no cross save, bad touch. Game is still goodThe port does the game such a disservice, it doesn’t take advantage of any iOS features: touch is badly implemented (constantly swiping up and minimizing game), no cross save so you can’t play on two devices, finger gets in the way of seeing what cards actually do. It’s a Shame because the game is fantastic but the publisher should really have spent a bit more to make the port better..Version: 2.2.3
LOVE the game - just not on iOS!I absolutely love this game. I play primarily on my laptop though as the iOS version strains my eyes so much. It’s hard to read the text. Also the latest update, the touch controls don’t work reliably. I’ve also noticed after I touch the screen the game seems to “remember” that touch until I touch somewhere else.
Anyway the game itself - I am obsessed with! I just wish the iPhone app was better as I really love the option to play on the go..Version: 2.2.2
Almost ThereGame is great. The port has mostly been fixed and plays well. All we need is a way to play from the same save file on iPad and IPhone.
4/5 but I am going to give a 5 stars because not all game company’s do this. Thank you for fixing up the port and listening to the gamers. Much appreciated..Version: 2.2.3
Love the game, mobile port is missing features?Even though I have this app installed on my phone, I found myself playing this through Steam Link last night… and streaming the game from my desktop really shouldn’t be my preferred way to play this game on my phone.
I picked up a Backbone One when it was on sale, and I while have been having a great time streaming games, controller support in apps is almost universally missing. The biggest drawback to this app is it does not include the desktop version of Slay the Spire’s excellent controller support. While the touch controls are perfectly useable, I really miss the option to use buttons.
The other drawback in this app is I have been unable to figure out how to preview upgrades and beta art. I don’t know if that functionality is missing or if it just isn’t very discoverable, but previewing upgrades is a small quality of life feature that I forgot how much I enjoyed until I was playing it through Steam Link.
This is still a really good genre-defining game. I just wish the mobile port was fully-featured..Version: 2.2.3
Excellent Game with interface problems on IOSSlay the Spire is one ofFavourite games on the switch. Now that it’s on iOS it’s also one of my favourite games on my iPhone.
The good news is that it’s still the same great game. You can spend hundreds of hours on this game and never get bored.
The bad news is that the port to iOS is a little sloppy and unfinished.
- Selecting a card to play is hit or miss. Sometimes a card is selected properly, and sometimes the selected card appears to move into its ready state properly only to fallback to its initial un-ready state forcing you to select again
- when you receive the reward of a single a relic you don’t get to see its description like you do on the Switch. You have to select the Relic after receiving it to see the description
- some elements of the ux are so small they’re hard to read and/or select with any degree of consistency. The map and card buttons in the top right. I have the largest iphone
Relatively minor gripes, nothing that will break your game, but they occur many times through the course of even a single playthrough so your left frustrated and with the impression that the game lacks Polish. On several occasions an incorrect selection caused me to die.
Please, update the game so it can achieve its full potential on IOS..Version: 2.2.3
Latest Update Fixes Touch Controls AgainThank you for the quick update again since the last one caused an issue with touch controls on my iPhone XR. Those controls are now fixed! I REALLY ENJOY THIS GAME!!!.Version: 2.2.3
Too luckyThere’s fun to be had for sure but it’s also not fun when you invest an hour into a run just to fight the final boss with all of your good defensive cards on the bottom of your draw pile. And yes there are cards to manipulate the draw pile with some characters, but they shouldn’t be a necessity. In a regular ccg boosters are random yes but you refine your deck over time and also have built in mulligan rules (not potions). In this game your cards are random and doled out only a few at a time, you’re also limited on when and how much you can trim your deck. So you can try for a lean deck and not get the combos you need, or grab more cards and get a bad shuffle.
Also the early fights are a brain dead grind, my 3 year old can’t read but can finish nearly 1/3rd of the game by playing random cards..Version: 2.0.11
Dungeon RunDefinitely a fun dungeon running card game, tons of replay ability and lots of fun card combos to choose from! Definitely recommend to anyone on either here or PC.Version: 2.2.1
Please install the 2020 Dec. buffs asapI played this game on steam, and I bought it again on ios just so I can play at any time I want, but can't believe you still didn't put the buffs up yet. It's about half a year past! Come on don't be so lazy like this.Version: 2.0.11
Incredible game, needs polishThe game is great, most people will agree it has high replayability and it’s fun, I like being able to pick up where I left off. The issue is the port is kind of shoddy considering how smoothly it runs on even the worst PC’s. It’s often hard to choose the proper card without issues,I play on an iPad Pro so I have plenty of space. It’s just optimized poorly…not unplayable though I still recommend. I also recommend they polish the games controls even more though. Will update review if I notice any improvements/changes.Version: 2.0.11
Needs to be converted to mobileThe game is great, I’ve put in almost 80 hours of this game on my PC. The mobile version needs to some tweaks though, I’d recommend enlarging everything by 25-50% and having the touch controls work around my finger not on the centre of it.Version: 2.0.11
Terrific rogue-like strategy card gameThis is a really terrific port of Slay the Spire. I originally played it on PC and instantly fell in love with it. The rogue-like elements are really innovative and the deck building gets extremely strategic if you want to advance through the hardest endgame challenges.
The game is easy to pick up and play whenever, so this makes it perfect for iPhone or iPad.
My main gripes that prevented it from being 5-stars were that it’s sometimes difficult to read the cards in your hand on iPhone and that there are no iCloud saves. I really wish iCloud saves were implemented - or even cross-platform saves with PC - since I like to bounce between iPhone and iPad, but my saves are totally separate games.
Still, it’s an absolute must play for any fans of strategy games, card games and rogue-likes..Version: 2.0.11
On the go - Even Better!Slay the spire imo is much better mobile, the drawback however is that the port is not up to the same standard. It would be nice to see some extra features and touch ups go into it over time. I think 60fps / 120hz would be a nice addition!.Version: 2.0.11
Amazing game the port is just okThe game is awesome I can play it for hours on pc however it’s still good on iOS. However there are still some problems such as the text being way to small occasional frame rate issues and crashes but it is fine most of the time. If you already like slay the spire and just want to play it on the go it’s fine albeit a little buggy, if you can I would recommend getting on pc but if this is your only option it’s still a alright port.Version: 2.0.11
Buff PlsVery very good game (one of my favorites) but they really should buff shiv decks like in PC. Literally one of the most fun and consistent decks the Silent should have. XD.Version: 2.0.11
Incredible game!Fell in love with this game right away, it’s so addicting! My only complaint is that some of the “?” Rooms, the options are quite small and easy to misclick even with the larger text. Any chance of an extra large text option or different format for those screens? 😅.Version: 2.0.11
Amazing game.Ive got over 3000hrs on pc, switch, and mobile.
Works flawlessly on iPhone 11 Pro and iPad Pro (2018 model).
Desperately needs iCloud save..Version: 2.0.11
Great game, bad portThis is a great game, however it doesn’t port to iOS very well. Cards are hard to read and can accidentally be played if you’re trying to read them or close the game ( on iPhones with no buttons). I’ve had to restart so many battles because I accidentally played a card..Version: 2.0.11
So Close to GreatnessSince downloading this game, I have spent almost all my free time with it. It truly is the full experience from PC, but in a mobile form.
The gameplay is addictive, and the “runs” are short enough to perfectly compliment the mobile game format.
The only criticism I have for it is that there are definitely some UI issues with this port. Even with hours and hours logged with this game, I will still accidentally play cards I did not mean to, due to the UI not working as I expect it to. In addition to that, there is text here and there that is cut off due to the smaller screen size.
These issues are minor for me, and do not impact my love of this game. In my opinion, this is what mobile gaming should be, not micro-transaction riddled shovel-wear that most of the App Store is filled with..Version: 2.0.11
Played 60 hours on Switch. Will play 60 hours on iPad.Just got an iPad recently and was looking for games that use the space. Great game. No issues or glitches. It’s the same experience I had on the switch but with touch controls..Version: 2.0.11
Great gameIf u like this game on pc, it is still great on mobile!
Rogue-like card building game that is worth the 10+$...
Only bad thing is the no cloud save.. I hope this will be added in the future!.Version: 2.0.11
Tons of hours of gameplayI was a bit iffy with spending so much on an app without a demo but it does not disappoint, we’ve spent dozens of hours playing this so far. I haven’t noticed the UI issues from other reviews but I’m playing on an iPad, I’d guess on a phone the legibility of cards could be a bigger concern..Version: 2.0.11
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