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Crying Suns Customer Service

About Crying Suns (Humble Bundle)

When FTL meets Foundation and Dune: Crying Suns is a tactical rogue-lite that puts you in the role of a space fleet commander as you explore a mysteriously fallen empire. In this story rich experience inspired by Dune and Foundation, each successful run will uncover the truth about the Empire... and yourself as well.
Main Features:
- Space exploration in a procedurally-generated universe
- Tactical fights between battleships and their squadron fleets
- More than 300 possible story events
- A deep and dramatic storyline structured in 6 chapters
- A dark and disturbing atmosphere inspired by our favorite S-F universes (Foundation, Dune, Battlestar Galactica)

First released on PC and Mac, the indie hit Crying Suns was carefully redesigned for mobile and tablets, including a revamped interface and intuitive touchscreen interactions.

Pay once to get the full Crying Suns experience! No ads, no F2P mechanics! All future updates included.

Supported languages: English, French, German, Spanish, Russian, Simplified Chinese, and Japanese

If you encounter any problem, please contact us at [email protected] with as much information as possible on the issue.
CategoryGames
Release DateJune 25, 2020
Latest Version3.0.3
Price$8.99
Age Rating12+
CompatibilityRequires iOS 13.0
Last UpdatedDecember 18, 2023
Size1014 MB
Supported Languages (7)
EnglishFrenchGermanJapaneseRussianChineseSpanish

What's New in Crying Suns (v3.0.3)

Gameplay

- Fixed displayed duration of the Engine Disruptor weapon effect when used with the Tactical Weapon officer ability
- Fixed Prag Mah beacons displayed incorrectly with the Pirate transponder

Interface, Graphics and Sounds

- Fixed a blocking bug that would occur when the player had no more fuel and too many officers at the same time
- Fixed ending bosses exhibiting regular human officiers

BugFix Major

- Fixed a bug that prevented players to receive the Hammer class battleship when finishing chapter 4

BugFix Minor

- Fixed a misplaced mask in the Intel Broker tutorial
- Fixed some translations
- Other various bug fixes

Crying Suns Contact Information

To reach Crying Suns customer service and technical support, use the official channels below. For the fastest reply, choose the developer's official website.

Company NameHumble Bundle
Company Websitehumblegames.com
Company Email[email protected]
Customer Servicehumblegames.com/app
Social MediaFacebook / Twitter

Crying Suns Subscription, App Deletion & iOS Support

How do I cancel the Crying Suns subscription?

Open Settings on your iPhone or iPad, tap your Apple ID (your name) at the top, go to Subscriptions, select Crying Suns from the list and tap Cancel Subscription. Cancellation takes effect at the end of the current billing period; you can keep using the app until then. See Apple's official subscription management page for details.

How do I delete the Crying Suns app?

Touch and hold the Crying Suns icon on the Home Screen, choose Remove App and then Delete App. Important: if you have an active subscription, deleting the app does not cancel it automatically - you must first cancel your subscription using the steps above.

Crying Suns purchases, refunds and billing issues

Report billing or refund requests for Crying Suns through Apple's Report a Problem (reportaproblem.apple.com). For the app's own technical support and contact, use the developer's official website or the Crying Suns App Store page.

Distribution of Crying Suns Reviews

Of the last 73 reviews shown, 75% are positive (4–5★) and 25% negative (1–3★). App Store overall rating: 4.8 / 5

5★ 45
4★ 10
3★ 6
2★ 8
1★ 4
Most mentioned:storyftlshipcombatfunlongafterhardchapterlot

Crying Suns Positive Reviews and Ratings

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Wise2026 Trends
I never thought I would be sitting for over 6 hours

I this is one of the best games I ever played man thank you for this game🥺 you guys put so much story and badassery it’s just so fun and challenging you build up good stuff and lose it when you die so you go again and each time you never know will this pay out or will my crew and I die? Is machine some sadistic construct to that I’m doomed as well as the crew to do this forever? Have I been at this for 20 years?holy crap it’s been 7 hours ?! Really thank you guys for this game!i never write review you didn’t ask for one but it would been a sin not to it’s so deserving and how clever of a little game this really is! Genius really. Any sci-fi, strategy, etc gamer get this game I just can’t believe how fun it is. I know the devs prob won’t read this but I gotta ask?make me a character? Jk I’m jk no but I am curios the battles feel inspired by the civilization game starships I think it’s called not sure but better, also The going to different worlds like you do I’m away in this game idk why made me feel like a captain in star track but way cooler honestly my guesses were so much better than what I stated and I had a third but I’ve been playing your great game so long I honestly can’t think straight haha ima take a break more like force myself too thanks again guys this game is a gem I just finished the game and holy crap was it hard even on easy but now I’m gonna replay on harder settings to have those bragging rights lol... this game is one of my favorites now and I’m glad I bought this game you all have worked so hard and the sacrifice shows, I’m humbled and truly grateful that such an beyond excellent game exists. Thank you devs for this game I’ll enjoy for years to come and anyone if any who read this review..buy the game it’s so great and honesty five stars don’t even begin to give it justice this games just so great

Asked_AlexandriaVersion: 1.4.5
A dark take on FTL, with RTS elements

Really love how they make you feel like a starship commander and the storyline so far, and I’ve only finished chapter 1! A few things keep it from being 5 stars. 1. The graphics feel a bit small and are sometimes hard to parse, I can’t imagine this playable on a smaller screen than 11”. Would love some kind of zoom when selecting tiles, even just a little would help a lot. I don’t need to see both ships when I’m telling my drones where to fly for example. 2. Some of the pixel art doesn’t seem to scale down right, like the terrain on surface missions looks like a mess of pixels, I tried the PC demo and they were clear there. Not sure what resolution this is running, but give us a higher resolution level for iPad pros! 2. The controls are mostly well implemented, but I can’t figure out how to cancel ship weapons without restarting their timers, and I’ve accidentally bought things in shops because I swiped too slow since there isn’t a confirm box there. Little things like that are frustrating. Overall though I recommend this game to anyone who enjoys spaceship combat, strategy, or who loved FTL. Can’t wait to play more!

PatrickEversonVersion: 1.4.1
Read Pls Devs (Crashing issues causes found)

Dear developers, the game is experiencing very frequent crashes, mostly during battles when multiple units were individually selected for different targets. Please do a hot fix on this since certain events (Dual enemy ship encounters or triple like the final chapter boss) are utterly unplayable due to reloading from the start, if this cannot be fixed, please consider adding an auto save right after one of those fights during the encounter, thank you! Edit: The game crashes when double tapping a unit on the battlefield, so far it yields an 100% crash rate, additionally, squadrons like parasite, juggernaut will also cause game to crash when using their abilities. When more than 5 or more squadrons are engaged in asteroid terrains, the game also seems to crash too. Also, a few times the game crashed when the enemy is using ship weapons against my squadrons. Hopefully this helps, I’m still testing to see if there were other crashing triggers.

IGN-TVersion: 3.0.1
Great game, but I wish…

Bought the game a couple days ago and I love it. The combat flows and scales nicely depending on what difficulty you pick. The story and lore is a slow drip with an interesting twist. I only really have two complaints. Every now and again the game boots me out when I’m about to win a fight and will continue to do so if I approach it the same way again and again. It’s not a big deal on a lower difficulty as all I have to do is change my tactics, but on a higher challenge it’s a nuisance and makes quick runs demoralizing as this bug is more common than I’d like to admit. My second is the length of the game. This game is SHORT. A handful of hours and you’re done. It’s a bit disappointing giving how much attention went into the world building. I feel an expansion would give this game the time it needs to feel even better. If you like post apocalyptic Sci-fi this game is an easy grab.

ErandaWeezurdVersion: 3.0.3
Great game, just one suggestion

I downloaded this game because of the App Store recommendation, and I was not let down. The visuals and story are mysterious and interesting and the music is great. I love how some elements are clearly influenced by other science fiction games/films/books such as the intro cutscene, which appears to be heavily inspired by The Matrix. The combat takes some getting used to, partially because I have not discovered a way to review old tutorials, but once you gain a basic understanding it becomes much more fluid and engaging. One suggestion: I would greatly appreciate if you make it so that you can select a ship’s target/route before it actually spawns on the battlefield? I find it annoying to have to pause the action to place the squadron, unpause to let it spawn, and then pause again to select enemy squadrons or systems.

IwritegamereviwsVersion: 2.2.4
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Travelpayouts2026 Trends
One helluva narrative

Playing this and immensely enjoying the experience on an iPad. It seems there have been many attempts to replicate FTL’s fantastic balance in mechanisms - but so much so that people seem to forget about that game’s other best asset, the little narrative fragments woven into the roguelike structure that can fundamentally change your playing experience. Crying Suns delivers spacefaring action - travel through a static world map, Pausable RTS-like combat, ground sequences and copious special events of various sorts. There’ a nice rock/paper/scissors type of balance between the units in combat, and each battleship suggests a different style of play, determining how much you lean on weapons or squadron based combat. But what pushes this game over the top is the epic narrative, which gives the player a nice mystery to chew on. I’ve played through 2+ chapters and my interest is still maintained. The writing is of an extremely high quality, and as you go through sequences getting individual feedback from your fighter and commando captains as well as other officers on your crew, you really start to feel like the captain, making tough but sometimes pragmatic decisions with lives in the balance. This adds a lot of dynamics to a story that is delivered primarily through dialogue, though it certainly helps that the creator(s) of this game took a lot of extra steps to bring the sense o the world over the top. The narrative also has a conceit to explain the roguelike mechanism. I was a little confused by the “reset” so to speak that happens between chapters - the length of each chapter made it a little hard at first to get a sense of your progress, but once you finish the first chapter it becomes a lot clearer. Truly a minor note.

SqueezymatVersion: 1.4.5
Wow!

• Story Engaging (No long wall text) that assault eyes like some games. Very well written, easy to follow.. deep story w/ linear conversation tree mechanic - meant to give you deeper understanding of story, by asking questions. Which you will ! • Onion layers here with the depth of... - Ship Abilities - Officer Abilities - Cool Down Abilities - Rock, Paper & Scissor Mechanics (a classic game mechanic) • Beautiful Art Work (I’m screen capping all over the place) so I can save as wall paper on my iPad Pro 12.9 • Mixture of Turn Based Tactics & Real Time Strategy. Civ 6 -meets- Rome Total War? In regards to mixing these two cadences. • Compelling, mysterious atmosphere. It will pull you. • I’m that one strange person, that could never get into FTL, and I tried. Crying Suns does not have FTL vibes to me. It’s own thing in my eyes. Crying Suns gives me XCOM vibes for whatever reason. I’m still learning this game, about 4 star visits in.. but I had to give this game a 5 star. I’ve been a NON free to play gamer for over 30 years. I know my way around the block - This is a premium gem. My only wish... in the future it receives PVP. I would love to test these tactics & strategies versus human minds!

Lost in TacticsVersion: 1.4.3
Great game

The storyline and gameplay in this game is great. Well worth the 9 dollars it costs. I only have 2 main issues with this game. First, it has some minor tech issues which include my phone getting pretty hot and also occasional random frame drops, the second is the fact that I quickly figured out who was behind the shutdown, but couldn’t progress to them and instead had to go thru all the different sectors. However don’t let that stop you from getting this game as the story is incredible and makes the game get y hard to put down. Overall 9/10

DesertEagleGamingVersion: 1.4.3
Thoughtfully Designed Sci-fi

Crying Suns is a resource tipping-point adventure game with a tactical combat sub-theme. A lot of thought and effort went into the story, game mechanics, and art. It’s been really fun playing on an iPad. I have two criticisms that I hope will turn into improvements. First, the story is very angsty and difficult to believe. There are a few truly mature motives, and most enemies you meet want you to kill them. No one in the entire game, except perhaps its protagonist, wants to live a free and happy life, even through trouble. It must have been written by a teenager or a nerd. Second, tactical combat takes a backseat to resource extraction and purchasing. It would be more to fun play against a more complex enemy AI as long as there were a flattened reward curve for resource gathering and purchasing efficiency. The most fun part of the game was role-playing as Captain Picard, organizing away missions, conducting fleet battles, interacting with different factions, and exploring. In my opinion Crying Suns is still one of the best games available for the iPad as of 2022. Recommended.

On Eagle’s WingsVersion: 2.2.4
Better and more depth than FTL

Crying Suns is a rogue-like game with a definite FTL vibe to it, although where FTL has you micromanaging a ship with various compartments and your crew, pretty much staying in space as you take on the unfriendly skies, Crying Suns not only takes you through systems and between systems as you work your way across the sector and try to escape the approaching hordes of bad guys, but you also have a mystery to solve. That’s going to not only take you through encounters that range from battles to rescues to exploring derelict spaceships and stations, (as well as worrying over mundane things like topping off your fuel tank), but also on the surfaces of planets. There you have to select the officer most likely to keep your crew alive and accomplish the mission. Kudos to the developers for introducing that element into a rogue-like, but also for making some of the success conditions on the planet more than just a tactical combat exercise. The ability of the officer to influence the inhabitants can play a part in mission success. That gives it a good element of RPG which makes it an even more immersive experience. That and on the simple planetary map, seeing that the team is navigating sort of took me down there with them. And the ship-to-ship combat is equally impressive. While you can’t maneuver your mothership, you can plot a detailed, even evasive course for the various craft you can deploy against your opponent. That includes drones, fighters, and frigates. Plus you have ship-based weaponry that can target one of three enemy subsystem. It’s an impressive, in-depth combat system that is engaging and satisfying. The game’s graphics, basic as they are, are sharp and add to the experience. I found the ship to ship combat controls a bit hard to grasp and was wanting a solid tutorial that just wasn’t there. But I overcame that, and the game is so good that I don’t think that’s a deal breaker. It’s good enough that it’s worth taking the time to master. My only other issue, and the reason I eventually played it on my iPad, was that the text was a little hard to read even on my iPhone 11 Pro Max. Again, not a deal breaker. If you’ve been wanting an FTL experience on your iPhone (like I have), especially one that gives you a solid story and a mobile gaming experience with a bit of depth and meat, I recommend this enthusiastically.

AbukoffVersion: 1.4.3
Decent game

Bought the game, finished it over a 4 day weekend. Combat was engaging. Story was solid. My main issue is that on the iPad Pro there were several instances of the game crashing. It took a bit of trouble shooting each time to figure out what happened. For instance whenever the juggernaut attacked a khaos class battle ship it crashed. These crashes lead to my game being unable to unlock the act4 ship. However it didn’t stop me from finishing the game…the game seemed quite content with me finishing act 5 and unlocking that ship. I never could figure out why the act 4 cut scene would crash…

Shock onVersion: 3.0.1
Great and honest

Like a good story and some real time strategy? If so then this game is for you. They did a fine job integrating it to mobile just like their description said they did. The combat (exclusively spaceship battles) is interesting and fleshed out. You’re also consistently presented with something new whether it’s an upgrade or a story beat. I really appreciate the care put into this game. Here are some other features I liked: Beautiful visual art and animation Fun and interesting dialogue with a surprising amount of personalized characters A complex universe and society that makes progress and exploration really fun Space combat that makes you think on your feet The only problem I had was that during space combat there was always a slight chance that I’d select a wrong ship or target because of their very small size and tendency to be so close to each other during combat. But it wasn’t a huge issue. Hope you enjoy it!

O JulesVersion: 2.2.0
Similar to FTL but way better story

This is a good game with one of the best storylines I’ve had the pleasure to have finished. The gameplay style is very much like FTL (and if you don’t know what “FTL” is then educate yourself) but a bit more simple. FTL is actually better in terms of the ship-to-ship combat experience, and growth of “characters” and customization of you ship. But Suns shines and hooks you into the storyline so well you’ll find yourself hours into play and it’ll seem like little time has past at all. Well worth the cost. A good take on what our future may be after we create AI.

Lancey-pantsVersion: 1.4.5
Counter to the low ratings

This game absolutely slaps. The low reviews are from weak willed admirals without a strategic bone in their body. I’ve gotten 50 hours of enjoyment at least. Every opponent requires careful planning. Completing every chapter with every ship on hard is a welcome challenge for true military strategists. Go play candy crush if you want a lame video game. This is a deeply passionate game taking huge inspiration from classic sci fi. Devs get my upmost respect. The Imperium they’ve created is unique in the genre. Idaho and the gang gunna save space king. Praise be to the OMNI!

BrodKurrVersion: 3.0.3
Great game

Really enjoying the game so far! A couple of small requests would be to make the game playable in the upside down landscape orientation, right now its locked to only one landscape rotation, easy fix. Secondly, in combat it can be really hard to see the ships on the grid and know their type, everything is so tiny, perhaps you can allow us to zoom in and out on the battlefield with a pinch to zoom gesture, it would make things alot clearer and should feel pretty natural controls wise. But overall a fantastic game, thanks for bringing it to mobile!

TmongyVersion: 1.4.0
Fantastic!!!

I bought this to have something new to play while I was at home on vacation, and man, oh man.....I’ve had this game not even two days, and I’ve dropped HOURS into it. I’m not always a big fan of this genre of game (rouge-lites), but the reviews online kept telling me that I needed to give it a chance. I’m glad I listened. This game is well worth the price. Pick it up, spend hours with it, enjoy it, die, and get excited to play “just one more game”. Rinse and repeat. You won’t regret it.

Railsplit3rVersion: 1.4.5
Solid Marriage Between FTL And RTS

Great art, fun easter eggs, and engaging plot-lines. This game scratches the itch that FTL created and adds some more fun with the RTS elements. The story is convoluted (in a good way), so there's plenty of interesting content, even after a few runs. There are a few spelling mistakes scattered throughout and the game consistently crashes at very inopportune moments, resulting in me needing to replay the same mission dozens of times before advancing. Additionally, I still cannot unlock the chapter 4 ship, despite finishing the entire story, as the end-of-chapter cutscene is always interrupted by a crash lol

JacksonpleisureVersion: 3.0.1
FTL but totally different?

I had stumbled across this after getting crying suns for free on pc, hearing it was similar to FTL, one of my favorite games. It has many influences of FTL, but it’s an entirely different game with a lot more depth and complexity. That is both good and bad. FTL was so simple to learn but hard to master, and this one has a lot more going on with it so there’s more to learn initially before you start to really understand what’s going on. That being said, if you liked FTL and you like sci-fi you really need to check this game out. Worth it!

BigD2kVersion: 2.2.0
Post update fix-

Once the opening bug was fixed I’m hooked. Really great rogue game. If you enjoyed FTL and DOTE you will like this. All around a really well done piece. A couple of notes: 🪐 there is a lot of info regarding the ships stations and options at the outset. A small info icon to have a re-explanation during battles would be nice for players. I’ve tried reading the info about the ships hill for instance but I’m still not 100% sure how the damage system works. 🪐much of the npc dialogue feels like it’s being acted out by the same personality. Not much diversity of language (of course it’s a game not a novel) 🪐having crashes when I select to start a planetary away party and other various moments in game 🪐would be nice to have a lore section. The story is very interesting and makes me want to explore more in it. I hope another game in this universe gets developed.

Ocel🌌Version: 1.4.2
Atmospheric fleet tactics

For some reason this game hit a spot for me. It stacks up well against other rouge lite games like FTL and others that inspired it. Making decisions as cloned admiral traveling through a collapsing empire is pretty cool. The bridge interface feels good. The tactical battles were fun once I realized it was meant to be played like a turn-based tactics game. The tactical pause creates a nice flow to the skirmishes. I’m happy that the the team that made this is releasing some new content soon. More events would also be great.

UberskooperVersion: 1.4.2
FTL meets an elaborate sci-fi novel.

This game is great. Highlights are the excellent soundtrack, the hex-based combat system, and a story that’s engaging and especially elaborate for a strategy game. The advanced tactics update makes it even better. I own the game on steam, and I own the game on iOS (playing the game on iPad Pro 12.9’’). I highly recommend the iOS version, as the controls are very intuitive. Looking forward to experiencing everything that there is to do, and also, a sequel. No reason not to grab this game.

The_guardian_legendVersion: 2.1.2
Great space tactical game

The story was just engaging enough to keep you wanting more but the game-lay was a breath of fresh air. There are very few space tactical games and this is one of the best. The difficulty ramped up at a good pace and each run was slightly different so as to not be boring. The only time I got frustrated was at the end and more because I wanted to win than anything wrong with the game. Well worth the time and NO MICROTRANSACTIONS!

Nickname951aVersion: 1.4.5
Great Game but Large Issue

This game has really good writing and a very solid basic concept Unfortunately however, I am unable to continue playing because I have no other stars to jump to. Made it to first planet and finished first expedition. Went to star map and literally the only jumps are “Entrance” (which I checked just in case) and the star I was currently at, making it impossible to progress the game. Quite a serious issue considering the price tag and the fact that I could only enjoy about 15 - 30 minutes of play I’ll restart the run to see if it occurs again but this is proof the bug exists. Dev team seems very responsive so will be changing rating when issue is fixed *Edit: Restarting the run seems to have fixed it. Now have access to 10+ jumps

ShadowzergszVersion: 1.4.2
Generally good with some gameplay flaws

Crying Suns is overall very good, it has wonderful bit style graphics, meshed well with 3D and neat looking environments. It’s approach to some of the enemies however, is bit too much. The style of game this is has a certain amount of RNG to all aspects. This applies most of all to combat and it can only be mitigated, not eliminated. The RNG is most notable when facing bosses. There are times, for example with one of the final bosses, where your victory seems inevitable. You suddenly die though, because he activates a force field that lasts 10+ seconds (that’s a very long time in this game) allowing his units to wipe your’s completely and then eat through all of your hull before you can spit out anything to try to defend yourself. I can’t tell you how many times the guy wiped me, just because his ability last so long. As for weapons…the majority of field weapons (for killing squadrons) aren’t very useful, even at Mk 4+, so being abruptly forced into situations where they’re your only defense almost always ends up with you losing. Retreating isn’t an option if your units are already in combat. At the same time you can’t not have them, because without them most boss squads overwhelm even Mk 5 allied squads, whether they counter them or not. Regular anti-battleship weapons seem fine, even OP at times with the right setup. There are other times where the game feels too easy, because enemies either don’t use their abilities, or RNG just so happened to decide your regular old Mk 3 Frigate is so OP it’s allowed to wipe out the entire enemy fleet, including countering types. You’re usually on the opposite end of the RNG though. The story is there and it’s not wall of text like, but it is dialogue heavy. So there’s plenty for story only guys to pour over, with enough to give the game plenty of replay value. Characters feel real rather than like just another bad guy who is evil just for the sake of being evil. They have actual motivations, driven by legitimate human emotions and behavior we can observe right here on our own world. Customization isn’t really a thing but, it does exist to an extent. Just not in the way you’d normally find it existing.

Black PyriteVersion: 2.2.4
Worth The Money

No micro transactions. Roguelite gameplay that builds death and respawning into the story. Both combat (main gameplay loop) and planet expeditions (mini games) are fun. Only complaint is there a long dialogue at the end of chapter 5 with no save in between. If you don’t finish the dialogue you have to fight the sector boss again. But that’s pretty minor.

MrGameAndLawVersion: 3.0.3
Amazing game with amazing developers

One of my favorite games on the Appstore. When I encountered a bug that locked one of the battleships I contacted the devs and they fixed my save file within 2 days. Worth every dollar. Seriously cannot recommend enough to anyone who enjoys games like FTL and other roguelites.

JuiceInhalerVersion: 3.0.1
The closest you’ll get to FTL on mobile

I’ve been looking for an FTL type game on mobile for a long time, and this game freaking hits the spot. But it’s also not a rip off. Far from it. The game has enough unique mechanics and gameplay that it clearly stands alone as a super fun and addictive game. Devs did a great job.

HarpoonNPuppiesVersion: 3.0.1
Hands down one of the best mobile games

Amazing music, fun strategy battles, entertaining story. I have played through the game twice, and it is well worth the price. One issue: the game always seems to crash right before the final boss fight. Can be reloaded but it’s be nice if it was fixed.

Lazy wolf smhVersion: 3.0.1
Really fun

But I keep getting this bug where in battle the game just closes. I restart the app and I have to restart the entire fight from the beginning. It happens a lot, currently I’m stuck because I can’t get past this battle without it happening.

Jaytothe^2Version: 3.0.3
Really responsive Dev Team

I had an issue loading this game, and sent an email to the dev team. At 1:15am est. on a Friday Night/Saturday Morning. Got an emailed response within minutes, and they helped me out, and fixed another game that wasn’t working. Seems like a great group of Devs, and so far I’m loving this game. I’m happy they’re number 2 in the App Store for RPGs. Cheers!

RonJuiceVersion: 1.4.0
Great game, one big (tiny actually!) problem

This game is highly creative and very fun! The graphics r great and so is the storyline. There is one problem with this game at its current state... the text (and it is a text-filled game) is sooo tiny it hurts my eyes to read. Plz developers, as I see u r patching the game, plz increase the text size or give an option to do so in your settings screen! That being said, great game yall!

BobnardoVersion: 1.4.3
Please fix crashes

I’ve nearly won a combat 4 times now using Juggernaut, but at the last moment the game crashed and I have to start the 2 combat sequence over. This is extremely frustrating, please fix the crashes.

Crasher444Version: 3.0.1
This game gave me the feels

This is one of the coolest and most brutal grim dark sci fi settings i have ever seen more so than 40k i loved it and the ending gave me shivers. DO NOT DO WHAT I DID AND GOOGLE THE ENDING EARLY THOUGH IT IS A MISTAKE!! Anyways if your are willing to fork over a few bucks for a fun game then get this game. P.s. the story is better than the gameplay

Mre.aVersion: 3.0.3
Keeps crashing

This app simply won’t load. UPDATE: I’ve changed my rating from 1 to 5 stars as the game is now running well. And it’s awesome, just the kind of expansive sci-fi game I’ve been looking for. Enthralling story. Still learning the controls and gameplay but they’re fairly intuitive. Excellent!

David SpanglerVersion: 1.4.2
Grimdark FTL and Star Trek

I’m really enjoying the game so far, you enjoy games like FTL you’ll likely enjoy Crying Suns. It follows the same familiar formula with some interesting twists. My only complaint is that the icons and text are pretty small and hard to read. There’s a lot of wasted space on the screen alongside some tiny text.

ClobbersaursRexVersion: 1.4.0
Great simulator

A lot of fun to play. I love the choices and battles. Progression style very similar to FTL with random choices. Loose story but enough to hold it together to give some cohesion. Playing on an iPad Mini 5. Text and graphics are a bit small. Need slightly larger text or ideally a pinch and zoom to see more clearly. Would love to try on a bigger IPad, but this is what I have right now.

DBB16mlVersion: 1.4.1
Great Premium Port

I will always support developers who port great games with no IAP. This game is perfect for a quick play or longer session. The lore is fantastic and the art is amazing. My only complaint is it’s a little hard to read some of the text on iPhone, but that’s probably my eyes and not a fault of the dev.

Im_in_my_saladVersion: 1.4.5
Everything I was hoping for in an iOS game

Speaking as a dad, who can only game on iOS devices - this game hits on every aspect of gaming I’ve been looking for and haven’t found in a long time. The story is bang on - with tons of references to multiple space operas, the game play is fun, with a very intuitive interface, and ability to learn as you go (provided you’re willing to read), and stunning design. I don’t typically leave reviews - but this game deserves it.

Lip.smackVersion: 1.4.5
Great game!

Loved all of it - hope to see more!

North DarlingVersion: 1.4.3
Amazing atmosphericalgame

I completed this game in pc after public released and having backed it. Replaying it on mobile couple years later its still an amazing experience.

BaleinsteinVersion: 3.0.3
Fun and not too complex

Fun game! Liking the narrative, music, overall aesthetic/mood. Tactical combat is refreshingly not too complex, but badly needs a zoom feature. Hard to tell unit type and to select units on smaller screens like iPhone.

GeopoliticusVersion: 1.4.5
Good value

I’ve enjoyed this a lot , a bit like foundation meets dune. Wish they had an expansion, the same missions popping up over and over each sector gets boring

Barker the farkerVersion: 3.0.3
Meilleur jeu sur ios

J’y ai joué et rejoué, j’adore! -une bonne histoire -un gameplay intuitif et dynamique -une supe rejouabilité Depuis peu, le jeu crash souvent pendant les combats, je prie pou que ce soit réglé rapidement, je n’ose pas laissé une moins bonne note pour autant!

DrCoonVersion: 3.0.0
Gameplay Issues

Core game is fun and interesting, but I keep crashing when I beat the Chapter1 boss. I’ve paid for the game, I shouldn’t have to ask for it to work as advertised.

Abhinab1#3#Version: 3.0.0
No in app purchases!

The draw for me was no in-app purchases or spam to buy more “currencies”. After downloading, action was nearly instant. Not typical as far as games in this genre go, it’s turn based with the ability to PAUSE during space battles. A neat feature is the “anomaly” aspect with random events that have a positive or negative effect, sometimes that choice we think is good… was a baaaaad idea. It’s an awesome twist to gameplay!. Ships are upgradeable in many ways, with better ships unlocked through simple gameplay. The main currency isn’t hard to come by… and I’ve said too much already. It’s worth the money!!!

EncephelodiniaVersion: 2.2.4
Great experience with some crashes

Unique combination of familiar story and mechanics. FTL vibes for sure. Love what I’ve played so far, 4 hours in. Every fifth combat or so the game hard crashes (though luckily the cloud save is intact up to the start of that fight). Playing in May 2023 on iPhone 12.

MacintryeVersion: 3.0.0
Ok.

Just. Awesome.

AgentstickyfingersVersion: 2.2.4
Great game.

Excellent story. Still quite a bit of dialogue repetition but doesn’t ruin the enjoyment. A sequel would be cool. 😎

Kryspy33Version: 2.2.4
The best game on the App Store.

Excellent performance, fun gameplay, very well written dialogue and storytelling, beautiful visuals/pixel art, and it doesn’t kill your battery!! It’s also pretty cheap compared to the console/pc versions.

Dude_seriously_just_stopVersion: 2.2.4
I love this game.

Almost a perfect port. I’m a big fan on the pc but think it also translates very well to the phone. I just with that some of the UI commands didn’t have to be so repetitive. Like when you are deploying a ship, you cold slid out the ship selection screen on the left and place each ship without having to reopen the menu every time after it closes automatically. Still think it’s great, I still Will always love humble.

ClamslamsamVersion: 2.2.4
Please add a endless mode

This is a really good game it’s just can you add a endless mode.

MythureVersion: 2.2.4
A Solid game

Command battleship and manage resources to progress.

WireStormVersion: 2.2.0
Very enjoyable

Great game for the phone. Easy to pick up and play. In-depth gameplay, challenging, and engaging story. Could use a zoom feature.

JoeDotsVersion: 2.2.0
Literally FTL but better

Great story, dynamic gameplay, everything is perfect!

I_R3ck_UVersion: 1.4.5
Fantastic game

Took a bit longer to grow on me than I expected but when it did ... wow! Totally worth the time and effort

TurboWestiesVersion: 1.4.3

Crying Suns Negative Reviews and Ratings

Too many long-presses; too little reward

I hate long-presses. This game is a lot of long-press and tap sequences, for little reward. Annoying. My hangar has two ship slots. Filled. Lets change deployed ships. Tap “squadrons”. Expands that command area. Tap a ship. Details come up. But the list of replacements doesn’t. Even though there is plenty of room. Tap ship in hangar again, maybe that will give option to replace. Nope, closes the detail popup. Long-press ship dock. That removes the ship. Doesn’t bother to open the list of undeployed ships! Click empty dock. Finally get ship list. Tap one. All that happens is details popup. Seriously?! Gets worse in battle. Because I frequently need to long-press dock-with-ship, I accidentally long-press a long-range weapon that has been charging for ten seconds. Instantly undeploys, without any warning. Fine, time is stopped, so do the multiple steps needed to get it back. Of course the 10 seconds of arming starts over. Land on planet. Watch a sequence of random events that you have no control over. Having fun yet? No. Uninstall. Story is mildly interesting, so I gave it 2 stars.

Steve 1592Version: 3.0.1
It’s OK

The story kept me engaged enough to finish on easy. But the combat is not much fun. When I was done on easy I went back to try the game on normal. Even when you get some synergy it’s just not very satisfying. The ships should not be called “battleships”, they don’t have hardly any capital ship weapons just anti fighter guns and the whole combat revolves around a rock, paper, scissors of different fighter types. The graphics would have looked great 20 years ago but I’m not a huge fan of the “hey let’s go retro for the graphics” look that is popular now. Though some of it is attractive, like seeing an enemy ship blow up and some of the artistic cutscenes. Also, long before I finished the game I was already seeing many of the same NPC stories repeatedly. The game needs: Battleship weapons More of the random story content A better combat system I will continue to try the combat on medium but it’s really not feeling fun now that the story is done.

IronGiantVersion: 2.2.4
If you like being frustrated, this is your game.

There are five chapters and three sections for each chapter. As you go along you collect scrap which is used for upgrades. You also need to collect fuel which is also used for upgrades. The dumbest part of the game is that after each chapter you start the next chapter completely from scratch. You don’t have access to anything you collected besides maybe an officer (still can’t figure out how they determine that non-sense). If you die during the chapter, yep, start over from scratch. And then to top it all off, a lot of “missions” are a coin toss but good luck coming out ahead even 50% of the time. This has to be one of the lamest, most frustrating games I’ve ever played and I wish I could trade it in or at least snap the disk so no one else has to deal with my mistake. The reason it gets the one star instead of zero, is because the story is somewhat engaging. Good luck trying to get through it though.

ZeeZoyVersion: 2.1.3
Not quite fun

I can tell a lot of effort went into making this game. The art is nice, there’s ample lore/world-building, and there’s lots of content. The problem is, that for me at least, it just isn’t fun. There are so many game mechanics that constantly bombard you with choices and decisions that just feel inconsequential. The RTS space combat system is particularly disappointing. At first glance it has so much depth and promise with numerous ship upgrades, weapons, officers, and three different classes of units where each squadron can be independently managed and upgraded. But it hardly matters. In the end combat is largely a game of rock paper scissors between the three different types of units. My recommendation - go play FTL instead. That’s what I’ve found myself doing when trying to get into this game.

Zeta-ZetaVersion: 3.0.3
Love the game ( please fix the crashing bugs )

Bought this game since it reminded me of elite dangerous and FTL and my god it has scratched that itch. But my one annoyance is that there is a bug with the juggernaut ship where if you are moving into kill them with the juggernaut ship and get the hull driver ability to pop off (large damage to battleship) then the game crashes out. Doesn’t matter what encounter. If hull driver kills then it crashes. Please devs fix this, I love the game but this bugs me to no end every time it happens. If this and other bugs were fixed then review would be higher. To anyone who wants to play, it’s a great game but expect bugs crashing you out of the game.

TriTioN of AtlaSVersion: 3.0.1
Really terrible. I can’t say enough bad things. Negative stars!

What game? RNG with sci-fi appropriation. Combat is the worst thing ever. It is the opposite of fun. It is the opposite of streamlined. What is opposite of both of those things?I don’t know, but it’s awkward and unpleasant and not worth $9! Every single feature of combat needs to be automated. The little ships and guns need to operate themselves once I give them commands, like: attack or defend. Choosing their tiles is busywork. I thought I paid somebody $9 to do that busywork for me but they decided I could do all that crap so here we are writing grumpy reviews. This is not better than FTL. It’s merely a slightly different style of that same not really a game. If you didn’t like FTL then you will hate this. Enjoy your $9, Humble Bundle, because it’s the last you’ll get from me. 👎👎

MetallurgicarboristVersion: 1.4.5
Pretty... then it opens its mouth

The art direction is amazing, no question. The initial plot even sounds cool: an empire shut down overnight, nobody knows why. Then the captain of an enemy ship says something along the lines of: “That’s my momma you’re talking about.” Then a scientist tries to sell you ‘special sunglasses for seeing aliens’ while acting like a grade schooler who thinks their obvious con will work. Considering one of the main pulls of the plot is an ongoing mystery, it really calls into question how well the payoff will be. Gameplay-wise, the world map mechanic is pretty much pulled straight from FTL, right down to systems becoming hostile between jumps. For ship-to-ship combat, weapons are essentially from FTL. The deployable fighter ships are cookie-cutter RTS faire.

HanzheVersion: 1.4.3
Darn good game, but some annoying technical choices.

So, Crying Suns is a great game. it doesn’t have the same phenomenal writing as FTL, but I’ve been playing it a lot on my phone since FTL only supports iPad. The reason for 2 stars is because A) for some reason, they make you choose between the game audio, and podcast/music audio. Even though they give you the option of disabling the in-game music, you still can only pick one to hear. Also, and I could be wrong, but I would expect this game to run at 60fps, especially on the latest hardware, but it is locked to 30fps. If these two things were gone, this would easily be a 4-5 star game.

TopShelfThotsVersion: 2.1.2
Crashing After Boss Fights

I really love this game. However, there are still some serious tech issues; LOTS of crashing. Most egregiously, the app has crashed three times after boss fights. What’s worse is that after it crashes, you have to replay the boss fight. This is extremely aggravating, especially considering how close — and how long — these fights were. Edit: tech support told me they fixed the bug that caused the app to crash after a certain boss fight. So, I updated the app, completed the boss fight for the fourth time, and it crashed at the same exact spot again... so, I docked another star. Fix please...

BowloblauVersion: 1.4.2
Extremely repetitive

Finished the game after 6 hours - graphics are amazing and story is good overall. However the game becomes extremely repetitive for the following reasons: 1. The ground exploration is basically selecting a commander and watching your team explore for 2-3 min. It’s the same thing repeated 50x throughout the game. 2. The story, while good, doesn’t follow the show not tell rule. Dialogue is extremely dense and makes me want to skip it. 3. Each time you navigate to a planet there is a random event. The problem is there are only 50 events in total, so you see the same events over and over again even in the same run. 4. The combat is the best part of the game. However even that becomes repetitive after awhile and my iPhone X screen is too tiny to see the nav elements. Overall, this is not worth paying full price for and it was a slog to get to the end. A shame too because the graphics, sound, etc are great.

Pgyang616Version: 1.4.3
Game Breaking Crash

I have a 100% impassible crash state in this game. Chapter 2 just started, game warps me into the first system. The Prag mah introduction happens. No matter how I try to proceed through the conversation, when it ends and the exchange “Funny coming from a machine” -> “I heard that” occurs, the game crashes. 100% repeatable, happens every time I load my save. I can’t skip or bypass this conversation. My only options are to restart my run or stop playing. But restarting my run ‘kills’ my special officers & doesn’t guarantee this won’t happen again. Incredibly disappointing, I was really enjoying this game.

Neil GoldsteinVersion: 3.0.1
Just okay, bad ending

Combat gets super repetitive around chapter 3/4 so I ended up just switching to easy and cheesing every fight with stealth. Story is mostly good as long as you don't think hard enough to realize the plot holes. Was captivating enough for me to play to the end, at least. The ending, though... at the very least it is unconventional but holy cow is it extremely unsatisfying, especially for a narrative-based game.

PodankVersion: 3.0.1
Far to repetitive

The game is somewhat simple but starts out ok. Then you find that you have basically experienced everything it has to offer in about 5 min. Everything after that repeats the same thing with a thin girl of change. There is no strategy or skill you can use to influence most of the decision points, it is just a roll of the dice. On top of that every 6 ish planets you ‘start over’ with none of your advancements retained.

Psyco monkyVersion: 2.2.4
Great game but too many crashes.

Excellent game, would be 5 stars if not for the fact it crashes in battles 50% of the time forcing you to restart it from the beginning.

Jwcf001Version: 3.0.1
Thousands of hours into this style of game.

Crying Stars tries to take FTL to the next level and succeeds in many places. Parts still feel awkward. There are bugs still in this game, and occasional crashes on an ipad mini 6th gen. I also found the ending unsatisfying but that could be just me. Certainly great value for the price and perhaps I will get more out of it on harder difficulty settings.

BladeturnerVersion: 3.0.0
Game keeps crashing

Fun little game but it just keeps crashing in mid battle. Very annoying. Especially when you’re in a boss fight and have to do it all over again.

CallmejosiahVersion: 3.0.0
Crashing

Please it keeps crashing after finishing the final dialog at the end of chapter 4, I’m completely stuck

SoleilxsVersion: 3.0.0
Awesome Space Game

Really awesome space game, feels a little repetitive after a while but the story helps to fix that. The only issue is the constant crashing, don’t seem to lose much progress if any but it is annoying. Another thing would be to make a sandbox mode where you can multiple battleships otherwise the game is just too boring and too easy.

LiamAdams21Version: 2.2.0

Crying Suns Screenshots

Crying Suns iPhone Screenshot 1
Crying Suns iPhone Screenshot 2
Crying Suns iPhone Screenshot 3
Crying Suns iPhone Screenshot 4
Crying Suns iPhone Screenshot 5