About Sine Mora (Handygames)
9/10 IGN --- “Everything fans expect is here in Sine Mora.” 8.5/10 Gamespot --- “One of the best XBLA titles this year.”
9.5/10 Destructoid --- "One of the most aesthetically-pleasing, fun, and thought-provoking games to come out in some time."
91/100 GameTrailers --- "Sine Mora's unforgettable mechanics and presentation bring the genre kicking and screaming back into the spotlight."
Sine Mora is a horizontal shoot'em up that provides a unique take on challenge, where time is the ultimate factor. Mixing classic shooter sensibilities with contemporary presentation, Sine Mora is a gorgeous shoot'em up that offers a Story Mode that weaves an over-the-top tale and an Arcade Mode that provides deep, satisfying gameplay to challenge fans of the genre. With many ways to manipulate time, Sine Mora features over 50 weapon combinations to complete each beautiful stage that form fits to the player's skills with scaling difficulty. Soundtrack composed by Akira Yamaoka and featuring boss designs by Mahiro Maeda.
- Engrossing story integrated seamlessly into the action to elevate the user experience
- Unique, time extension based gameplay
- 7 beautifully crafted, diverse stages
- Over 50 different weapon combinations with time manipulating devices
- Great accessibility
- Story Mode is tailored to not scare away absolute newcomers to the genre
- Risk and reward - multiple difficulty levels in Arcade Mode with deep scoring and hidden rank system for the more experienced players
- Music composed by Akira Yamaoka, Sound Director of Silent Hill and Shadows of the Damned - Featuring boss designs by Mahiro Maeda, one of the most prominent Japanese anime creators (Blue Submarine No. 6, The Animatrix - The Second Renaissance, Kill Bill: Vol. 1)
This version is not yet optimized for iPhone 4, iPhone 4S and 4th generation iPod Touch! Running the game on these devices is not advised.
What's New in Sine Mora (v1.30)
Memory optimization
64bit support
Sine Mora Contact Information
To reach Sine Mora customer service and technical support, use the official channels below. For the fastest reply, choose the developer's official website.
Sine Mora Subscription, App Deletion & iOS Support
How do I cancel the Sine Mora subscription?
Open Settings on your iPhone or iPad, tap your Apple ID (your name) at the top, go to Subscriptions, select Sine Mora from the list and tap Cancel Subscription. Cancellation takes effect at the end of the current billing period; you can keep using the app until then. See Apple's official subscription management page for details.
How do I delete the Sine Mora app?
Touch and hold the Sine Mora icon on the Home Screen, choose Remove App and then Delete App. Important: if you have an active subscription, deleting the app does not cancel it automatically - you must first cancel your subscription using the steps above.
Sine Mora purchases, refunds and billing issues
Report billing or refund requests for Sine Mora through Apple's Report a Problem (reportaproblem.apple.com). For the app's own technical support and contact, use the developer's official website or the Sine Mora App Store page.
Distribution of Sine Mora Reviews
Of the last 57 reviews shown, 47% are positive (4–5★) and 53% negative (1–3★). App Store overall rating: 3.7 / 5
Sine Mora Positive Reviews and Ratings
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Sad customer here, just bought and will not run on my ipad air 2 running ios 8.4 fix please?
Sine Mora is top-notch in every way. The iOS controls work great. The app icon is different from the graphic used in the game’s title screen because the developers want the iOS users to easily remember that Sine Mora is a game with lots of action. Throughout the game there are many references to the character’s ability to time travel. Time travel is very popular in entertainment of all types but the way it’s used in Sine Mora is very unique and not boring. There is a really complex story that goes along with the action but it is read in between the stages. Speaking of stages, Sine Mora is divided into many of them which you can see blurred out in the stage selection screen right away before you start playing. This means that you won’t have any problem taking a break from the engaging gameplay. There is dialogue between the airplane radios during the levels to make them more enjoyable. The story is incredibly well written from beginning to end and it feels as though it was written by a professional author with all the character’s emotions playing their roles. Sine Mora is everything anyone could want in a mobile game!
When I first got this game, I had a 4th gen iPod Touch and an iPad 2. Since, I've sold my iPad and upgraded to an iPhone 5. Moving onto the smaller screen really hurt the amount of enjoyment I got out of the game. But now that I've upgraded to a 6S, I feel like the screen is big enough that I can actually dodge between bullets since they're spread out just a little bit more. That extra .7 inches really makes a difference in shmups. The game runs perfectly fine on my 6S with iOS 9.1.2 and 9.3 (if anyone out there is curious), and this is one of the most graphically intense shoot-em-ups you'll find in the AppStore (even with the diminished graphics compared to other platforms) - as well as one of the most full bodied and challenging. If you can deal with the bottom section of the screen being blocked for button control and don't have a 4 inch device, I'd totally recommend checking this one out, no matter the price (as it's full price of $6 is still almost 50% cheaper than on Steam).
IG ave loves this app from the day I got it years and years ago. The Dev may not feel the same seeing as this app has not been shown the love it deserves with recent updates. Just because it still boots up doesn’t mean it is working so great. This app had great potential nearly realized then. Now it is potential that needs to be pursued further by the dev. But it would still be far better than some app offerings in the App Store. Please update.
This game has one of the best bosses, best gameplay of an airship shootem up game i played since the game 1943, and that was on Capcom Arcade Stadium. If I could create a smash hit acclaimed licened movie, it would be this, imagin Kolobok in live action. I wish there where merchantdice and or action figures of characters and bosses of the game. This hame one of two reasons how a rose became my favorite flower, thank Ruby Rose, RWBY, Rooster Teeth, Monty Omen, Suda51, and this game for my love of roses.
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Great action, beautiful graphics, and even an intriguing story. And it works perfectly on iOS 9.3.
I hadn't played this much since I reloaded my 6+ back in Sept '14. I've recently gotten back into it. Wow what a heck of a game. Graphics and gameplay are awesome and yes it is very tough, which gives you that special sense of accomplishment. There are plenty of control setting options to get reasonably close to good controls...still I took 1 full star off for controls simply because you die too often for no other reason than controls (don't listen to other reviews that say they make the game unplayable - need to tweak the control settings after you play for a while). But the rest of the game elements more than makes up for the sometimes frustrating controls. If you like shoot 'em ups then this is a must have at any price. If you are not a fan of the genre you might be frustrated with the difficulty level in this game. The visuals are nothing short of spectacular, especially the boss fights. Note: you can turn off the dialogue if you don't like hearing the story as you play. In fact there are quite a few settings to mess with that will improve gameplay.
The game is fun and looks nice. However, I have a iPhone 5 And can not change the graphics from normal to high or ultra. Please fix this as the graphics need a rad of antialiasing type fixes, the pixelated lines around objects are killing me. Also, why not have the control area transparent like every other game at this price? Please get rid of this gray control area and make this game full screen!!!!!!! Also , I don't have face book and can not save my game, please get rid of that requirement.
Needs minor refinements, full screen display, Id really say 3.5 stars. BUT still no Gamecenter support, and sensitivity adjustments for relative touch inputs, and FULL SCREEN, and customizeable button layouts. almost every game out there this is standard equipment. i do like this update. defininatly going in the right direction, just a lil bit further guys the finish line is right there.
Quality shooter through and through. High production values etc. If there's anything I'd like to see changed, it would be the black borders that together with the control area covers half the screen, leaving quite a small-ish area for the actual game. Obviously more of an issue on a already small iPhone then on the iPad. Still, don't let that scare you away from this gem of a game!
Well... Even after the update (which I'm grateful for) controls don't seem to work as expected. Just a little more tweaking and you'll get your masterpiece finished. It's a great game and even though there's no full screen support and it's kinda hard to play it, I'll still recommend it to every shmup fan. Thanks for this game. Ps: Are dialogues in latin too? Because that's awesome!
At first it's easy and now I'm stuck at this part with lasers and I think you have to slow down time to dodge the lasers but I'm not entirely too sure, haha, but the graphics are great and the voice acting (with subtitles is amazing), I also like the fact I can fast-forward the cut-scenes in case I want to get right into gameplay!
This game is great, most of the bugs reported in previous reviews have been fixed. And no Facebook junk is required. It starts easy and gets harder. The only part I don't like is the story, it is confusing and hard to fallow, And it's hard to understand the characters motives. Other than that Great.
Got an mfi gamepad assuming the game supports it. Got tired of sliding my fingers on glass. Nope. Should have checked, awesome game in every aspect otherwise... Holding my breath for mfi support! Then i'll add the last star :)
Sine is a well rounded game, it is easily appreciated by all types of gamers. Although not optimized for iPod 4, it will still run( a little sluggish). I'm sure developers will optimize soon. Rating 5 stars because game is absolutely gorgeous! This game will go far! Hopefully maybe a more diverse level up system in the future! :) PLEASE OPTIMIZE FOR OPOD4!!!
Possibly the weirdest game I have ever played, but also the most fun, with elements of speed boosts, time boosts, and boosts for weapons, it makes this game quick, exiting, and just a good game to waste your time on. Sine Mora is truly a game to play for all gamers.
Graphics are beautiful, game is hard as hell. It would be sweet if the game filled up the whole iPad screen, instead of just wide screen version.
It's the best looking shooter on ios, and I have them all. No Facebook garbage is needed to save like earlier version reviews. Plays great and gives a lot of options. Very glad I got it.
Not much else I can say in the comments, just a really solid game! Great graphics, good controls, fun and fast paced.
Everything about this game is first class. Highly recommend.
Just like consoles controls are fine I like it the way it's is don't worry bout negative comments
Such a great game. Perfect side-scrolling shooter. Graphics? A+. Gameplay? A. Heart that went into making this game? A++. Way to go, game makers.
I think it is worthy of 5 🌟's
I really like this high quality console game for the iOS.
I don't know why people are crying about this game...it's absolutely awesome!
I'm so happy to finally be able to play this game. The port to iOS is done perfectly. The best horizontal shoot-em-up on this platform hands down
Tres bon et beau jeu
Sine Mora Negative Reviews and Ratings
This game is amazing. I have played it on a pc for a while and I was so surprised when I found it for iPad. I bought it immediately. But then came the big disappointment of having to play with a virtual controller in the touch screen instead of being able to play with my actual controller. This is a game that requires fine controller input and it becomes incredibly frustrating to play it like that. I would say that the game is simply unplayable with touch screen. It would be a 5 star game if it had controller support. Sad :(
The App Store listing for this title indicates it has been three years since it was last updated. Please update this game so that it is optimised for use on newer devices. It is/was an expensive app that many people would appreciate continued support for. Currently the gaming window only occupies a narrow portion of the screen and menus are all but unreadably small. Streamlining the user interface would also be helpful.
I'm on an iPhone 6+. The game used to work just fine; I even tried uninstalling and reinstalling, but that didn't help. Game was enjoyable back when I could play it! Will gladly change my review once the game is functional again.
This would be one of the top games of its kind for iOS But the lack of blue tooth controller support just ruined the whole effort. The controls on the screen makes it literally impossible to enjoy or finish maps. Pity
Tried to launch it on iPhone 6+ but game just crashes
Would be a 5-star game if it supported iPhone X screens!
I was surprised at this decision. You also cannot access leaderboards unless you log into Facebook. I do not have a Facebook account and I don't want one just for a game. As for the game, it's truly amazing to see this level of detail on an iPad. The game plays and feels amazing, and I even replayed the first level a dozen times because I was so impressed with my first impression. The control stick felt very good to me and I was comfortable right away. I don't see the point of having 4 buttons for the right thumb though. That little detail needs to be rethought, because it feels like there is too much going on there for one digit. It's not like a controller where I can hold fire and then roll my thumb over to slow down time. The aspect ration looks ok. I would prefer the top black bar be removed because this game looks so good...why would you want to give the viewer less? When something looks this good, let it shine out, don't limit the space! The bottom one I don't mind, because I agree that the controls should have their own space. If some of the negatives I addressed (no more FB, remove top-most black bar, rethink right side of controls) then for me I can rate 5 stars. Right now it's sitting at 3, because I feel this games full potential for iOS is being stifled by those three glaring issues.
Well I knew nothing of this game but I love new things so I tried. Ugh! I guess if you like "shoot em ups" this game is for you. As far as the description of the story line making it easier for newcomers? Forget it. It's in another language (intentionally for the game pay) but only serves to add another layer of frustration. The worst part for me anyway was having to start over each time you die. You get some extra lives but you burn them up quick and it becomes so TEDIOUS after awhile of hearing the same creepy tones and flight instructions while battling the same group of monsters over and over again. So I guess if this is you kind of game it might be great. As for me I prefer less fire power and more brain power when playing a game. The boredom of shooting the same targets and enemies is excruciatingly bad about an hour in and I gave up. Cool graphics but the boredom is insane.
My biggest gripe with them was the d-pad. Why they chose to place it in such a static location beats me. It doesn't work. If you take your finger off the screen for just a second and then place it back on, the game will not recognize your touch relative to the new location you just placed your finger but to the location of the statically placed d-pad at the bottom left of the screen. What does this mean? Well... it means that if you lift your finger and stray even the smallest amount away from the center of this static d-pad then your plane will start to move in that direction. Why is this so bad? This is bad because when your in the heat of battle and dodging a barrage of bullets from enemy planes, precision movement is key in order to not be hit. Pretty much every time I played the game to give it a serious go, this small quirk has gotten in the way— Every. Single. Time. Other than that, the game is fantastic. The presentation and graphics are top notch for an iOS game. I wasn't able to get very far into the game to see how the story fleshes out but it appears to not be half bad. Therefore, I will merit the game an extra star for these pros for a two star rating. It's a shame. I've always been a fan of the genre since the U.N. Squadron days on the SNES. I really wanted to enjoy this game but unfortunately this issue is game breaking for me...
You have to use Facebook to save the freaking game. Hey devs, been developing games long? Have you ever even spoken to anyone who plays games before? How could you possibly think this is a good idea? How could you possibly NOT MENTION this in the app description? Not only is this poor design, probably lazy, if there could be a reason/excuse, but it's downright deceptive to sell us a game that cannot be saved. That's a bit of an important feature, if I may be the first to inform you. Also, great job using about 60% of the screen. It irritates me on the ipad and I can't imagine what it must look like on the iPhone. This must be laziness, again. And, if you have a device with a retina screen, this game just looks absolutely awful on it. Other than that, great game! One star for your deception and laziness, but you may keep my money because you're not one of those disgusting freemium developers and I trust you WILL fix this travesty. I just can't believe you would willingly ruin your own game.
Bought this for my son (10 years old). This game was developed with a rating of ages 9+, but requires you to link to a Facebook account to be able to use all features (saving, leaderboards, etc.). But Facebook's terms of service require you to be over the age of 13 to create a Facebook account. I could see crippling features like this in a freemium game, but not in a $6 premium game. The graphics are spectacular but if you are using an iPad the gameplay only takes up about half the screen and the controls are way too small on an iPad. Because of the crippled features we'll be requesting a refund.
I want to give this a 5 but can't because the game should be full screen on iphone 5 and the UI should be enhanced with no thumb pad because you can use your left thumb to move freely with auto fire. Both thumbs activate the special and the right thumb while holding can activate time shift. Simple:) Try that and you have my 5*****. Also screenshots a bit deceptive as it looks full screen and the actual game is less than that ( much less for the iPhone 5)
Never played the game before and was looking forward to it on my iPhone and iPad, but the controls are horrible! Why would any developer create a control system like this(virtual D pad) when Cave has showed time and time again how to do a SHUMP on touchscreen devices(and many other developers now). Digital Reality please change your control scheme and don't waste peoples money on sloppy ports!
I've played this on OS X and PS3 thoroughly enjoyed it. Hoping for a portable version, I mistakenly bought this atrocity. The controls are not as responsive as they need to be, and I also often find myself moving in a direction other than where I moved the stick. I can't bring myself to play this anymore, unless the controls are revamped to work well on a touchscreen.
One of important thing the developers miss is the feel of control in the game. It has to be somewhat changed or improved to make it feel natural when it comes to control a small plane in the game. This feels almost like 'done all the homework but didn't review some parts'.
This is a great game, and the port is excellent in all regards except for the lack of MFi controller support. Any decent shooter is going to need the accuracy provided by a physical controller, and this game is remarkably remiss by leaving it out in lieu of only having touch controls. This title will be a must if they add controller support; in the meantime it’s good, but not living up to its potential.
First of all the controls... Directions need to be by touch, like darius, dodonpachi. Otherwise it's not even worth playing. Also, you guys need to rethink the screen ratio so it looks bigger. After playing it to death on PS3 and PC this was a HUGE disappointment, mostly because of the terrible controls. The way it is right now it's nothing but a waste of money. Please update it immediately!
I love the game but the viewable action on the screen is so small. There's a huge black bar on top and on the bottom. I'd rather them mess with the aspect ratio and give us more to see.
A decent enough game but for two things: letter-boxing and Facebook login requirements. The latter is extremely annoying.
I cant stand the black bars and the lack of gameplay viewing area. I also cant stand any game wanting me to log in facebook. If you at least improve the games viewing area id bump to 4-stars
No full screen. The graphics adjustment option doesn't work and I'm forced to play in this tiny portion of the screen with my settings on normal. I wanted to take advantage of my new retina iPad, but this ios conversion is simply a piece of garbage!!!!!!!
Awful doesn't even begin to describe the control implementation in this version of sine mora. And in a game where split second maneuvers are needed to save from frustrating defeat, It's enough to ruin what would otherwise be a great experience.
I've tried on both my phone and my iPad and it just doesn't work with touch screens.
Graphics are good, lots of action, storyline is besides the point. The controls are what kills this game. As it is, it is too expensive and too frustrating to provide much enjoyment--even for shmup fans.
Truly unresponsive input is the killer. While the game looks amazing that alone doesn't justify the price. For now spend your money on a Cave game and see how shooters are done right on iOS.
Where are the controller updates?
Don't see what all the fuss is about. This is a side scroller shooter that does not even use the whole screen. Why are we even playing these kinds of games anymore? A beautiful background is nothing if gameplay is not stimulating and the story line lacks even basic plot integrity. Go and play your way through Galaxy on Fire 2 again and ignore this 1980's rehash dressed up in 21st century graphics. Worse still, this game is dull and uninspiring. What a disappointment.
Let me see if I got this straight..... I require a Facebook account to have a saved game? Is this a joke? Furthermore, 1/4 of the screen is WASTED on some lousy chain texture bar which houses the games controls, obstructing an abundance of screen retail. I absolutely LOVED the console iteration of this game. But with no local save feature, and no fullscreen... This game is an embarrassment. Especially for the hefty price tag. Be weary.
This a cheap port! Copy and paste. So many errors! The Leader-boards have connection errors about being unable to connect to XBOX LIVE! No Game Center leaderboards or achievements even though the game has both features gameplay-wise. (Probably from Xbox) The controls are bad the sensitivity on the joystick is weak , and the odd row of buttons for firing what us that about? So awkward on iPad try to stretch my thumb. The game is letter boxed even on a 16:9 iPhone 5 screen why? And iPad the size of screen is horrible.
Trop de bug jarrive pas a controler l'avion trop trop de bug



